radv+zink/ci: add flakes seen recently
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32066>
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@@ -6,6 +6,7 @@ KHR-GL46.geometry_shader.primitive_counter.triangles_to_line_strip
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KHR-GL46.geometry_shader.primitive_counter.triangles_to_line_strip_rp
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KHR-GL46.gl_spirv.spirv_glsl_to_spirv_specialization_constants_test
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KHR-GL46.layout_location.usampler_buffer
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dEQP-GLES3.functional.fbo.multiview.samples_2
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dEQP-GLES3.functional.fbo.multiview.samples_4
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_signed_r11_eac.cubemap_to_cubemap
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_texture2d_array
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@@ -20,9 +21,11 @@ spec@!opengl 1.1@depthstencil-default_fb-blit samples=4
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spec@!opengl 1.1@depthstencil-default_fb-blit samples=6
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spec@!opengl 1.1@depthstencil-default_fb-copypixels samples=6
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spec@!opengl 1.1@ppgtt_memory_alignment
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spec@arb_compute_shader@local-id-explosion
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spec@arb_depth_texture@fbo-depth-gl_depth_component16-blit
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spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store
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spec@arb_sample_shading@arb_sample_shading-builtin-gl-sample-mask-mrt-alpha-to-coverage
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spec@arb_sampler_objects@framebufferblit
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spec@arb_shader_image_load_store@coherency
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spec@arb_shader_image_load_store@coherency@Tessellation evaluation-Fragment shader/'coherent' qualifier coherency test/256x256
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spec@arb_shader_image_load_store@shader-mem-barrier
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@@ -54,5 +57,3 @@ spec@glsl-1.50@execution@redeclare-pervertex-out-subset-gs
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# First seen on navi10 in https://gitlab.freedesktop.org/mesa/mesa/-/jobs/58636780
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KHR-GL46.sparse_buffer_tests.BufferStorageTest
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spec@arb_compute_shader@local-id-explosion
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