i965/fs: stop inclinding glsl/ir.h in brw_fs.h
We are no longer using anything from GLSL IR in the FS backend.
This commit is contained in:
@@ -30,7 +30,6 @@
|
||||
#include "brw_shader.h"
|
||||
#include "brw_ir_fs.h"
|
||||
#include "brw_fs_builder.h"
|
||||
#include "compiler/glsl/ir.h"
|
||||
#include "compiler/nir/nir.h"
|
||||
|
||||
struct bblock_t;
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
#include "brw_fs.h"
|
||||
#include "brw_nir.h"
|
||||
#include "brw_program.h"
|
||||
#include "compiler/glsl/ir.h"
|
||||
#include "compiler/glsl/ir_optimization.h"
|
||||
#include "compiler/glsl/program.h"
|
||||
#include "program/program.h"
|
||||
|
||||
Reference in New Issue
Block a user