replace | with & (Laurent Desnogues)
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@@ -1,10 +1,10 @@
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/* $Id: s_texture.c,v 1.78 2003/01/26 14:37:16 brianp Exp $ */
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/* $Id: s_texture.c,v 1.79 2003/02/06 13:44:55 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 5.0
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* Version: 5.1
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*
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -4148,7 +4148,7 @@ _swrast_texture_span( GLcontext *ctx, struct sw_span *span )
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(swrast->TexelBuffer + unit * (span->end * 4 * sizeof(GLchan)));
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/* adjust texture lod (lambda) */
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if (span->arrayMask | SPAN_LAMBDA) {
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if (span->arrayMask & SPAN_LAMBDA) {
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if (texUnit->LodBias != 0.0F) {
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/* apply LOD bias, but don't clamp yet */
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GLuint i;
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