fix glPopAttrib/color material bug #9091
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@@ -1,6 +1,6 @@
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/*
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* Mesa 3-D graphics library
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* Version: 6.5.1
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* Version: 6.5.2
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*
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* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
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*
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@@ -1009,9 +1009,6 @@ _mesa_PopAttrib(void)
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(GLfloat) light->Model.TwoSide);
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_mesa_LightModelf(GL_LIGHT_MODEL_COLOR_CONTROL,
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(GLfloat) light->Model.ColorControl);
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/* materials */
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MEMCPY(&ctx->Light.Material, &light->Material,
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sizeof(struct gl_material));
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/* shade model */
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_mesa_ShadeModel(light->ShadeModel);
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/* color material */
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@@ -1019,6 +1016,9 @@ _mesa_PopAttrib(void)
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light->ColorMaterialMode);
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_mesa_set_enable(ctx, GL_COLOR_MATERIAL,
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light->ColorMaterialEnabled);
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/* materials */
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MEMCPY(&ctx->Light.Material, &light->Material,
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sizeof(struct gl_material));
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}
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break;
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case GL_LINE_BIT:
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