fix glPopAttrib/color material bug #9091

This commit is contained in:
Brian Paul
2006-11-20 15:14:35 +00:00
parent d2fc1c8384
commit 7cc5522f86
+4 -4
View File
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
* Version: 6.5.1
* Version: 6.5.2
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
@@ -1009,9 +1009,6 @@ _mesa_PopAttrib(void)
(GLfloat) light->Model.TwoSide);
_mesa_LightModelf(GL_LIGHT_MODEL_COLOR_CONTROL,
(GLfloat) light->Model.ColorControl);
/* materials */
MEMCPY(&ctx->Light.Material, &light->Material,
sizeof(struct gl_material));
/* shade model */
_mesa_ShadeModel(light->ShadeModel);
/* color material */
@@ -1019,6 +1016,9 @@ _mesa_PopAttrib(void)
light->ColorMaterialMode);
_mesa_set_enable(ctx, GL_COLOR_MATERIAL,
light->ColorMaterialEnabled);
/* materials */
MEMCPY(&ctx->Light.Material, &light->Material,
sizeof(struct gl_material));
}
break;
case GL_LINE_BIT: