r300g: inline FLUSH_CS
The fewer macros, the better.
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@@ -58,13 +58,6 @@
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cs_winsys->end_cs(cs_winsys, __FILE__, __FUNCTION__, __LINE__); \
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} while (0)
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#define FLUSH_CS do { \
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if (SCREEN_DBG_ON(r300->screen, DBG_STATS)) { \
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r300->flush_counter++; \
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} \
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cs_winsys->flush_cs(cs_winsys); \
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} while (0)
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/**
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* Writing pure DWORDs.
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@@ -39,8 +39,6 @@ static void r300_flush(struct pipe_context* pipe,
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struct r300_atom *atom;
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struct r300_fence **rfence = (struct r300_fence**)fence;
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CS_LOCALS(r300);
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(void) cs_count;
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/* We probably need to flush Draw, but we may have been called from
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* within Draw. This feels kludgy, but it might be the best thing.
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*
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@@ -52,7 +50,10 @@ static void r300_flush(struct pipe_context* pipe,
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if (r300->dirty_hw) {
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r300_emit_query_end(r300);
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FLUSH_CS;
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if (SCREEN_DBG_ON(r300->screen, DBG_STATS)) {
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r300->flush_counter++;
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}
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r300->rws->flush_cs(r300->rws);
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r300->dirty_hw = 0;
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/* New kitchen sink, baby. */
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