radv/meta: move blit2d to using push constants

This allows us to drop the vertex buffer.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2017-04-19 13:17:48 +10:00
parent b29ea49e8e
commit 7c8bfb95c6
2 changed files with 59 additions and 75 deletions
+57 -73
View File
@@ -136,7 +136,7 @@ blit2d_bind_src(struct radv_cmd_buffer *cmd_buffer,
radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
device->meta_state.blit2d.p_layouts[src_type],
VK_SHADER_STAGE_FRAGMENT_BIT, 0, 4,
VK_SHADER_STAGE_FRAGMENT_BIT, 16, 4,
&src_buf->pitch);
} else {
create_iview(cmd_buffer, src_img, VK_IMAGE_USAGE_SAMPLED_BIT, &tmp->iview,
@@ -268,56 +268,21 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
struct blit2d_src_temps src_temps;
blit2d_bind_src(cmd_buffer, src_img, src_buf, &src_temps, src_type, depth_format);
uint32_t offset = 0;
struct blit2d_dst_temps dst_temps;
blit2d_bind_dst(cmd_buffer, dst, rects[r].dst_x + rects[r].width,
rects[r].dst_y + rects[r].height, depth_format, &dst_temps);
struct blit_vb_data {
float tex_coord[2];
} vb_data[3];
unsigned vb_size = 3 * sizeof(*vb_data);
vb_data[0] = (struct blit_vb_data) {
.tex_coord = {
rects[r].src_x,
rects[r].src_y,
},
unsigned vertex_push_constants[4] = {
rects[r].src_x,
rects[r].src_y,
rects[r].src_x + rects[r].width,
rects[r].src_y + rects[r].height,
};
vb_data[1] = (struct blit_vb_data) {
.tex_coord = {
rects[r].src_x,
rects[r].src_y + rects[r].height,
},
};
vb_data[2] = (struct blit_vb_data) {
.tex_coord = {
rects[r].src_x + rects[r].width,
rects[r].src_y,
},
};
radv_cmd_buffer_upload_data(cmd_buffer, vb_size, 16, vb_data, &offset);
struct radv_buffer vertex_buffer = {
.device = device,
.size = vb_size,
.bo = cmd_buffer->upload.upload_bo,
.offset = offset,
};
radv_CmdBindVertexBuffers(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1,
(VkBuffer[]) {
radv_buffer_to_handle(&vertex_buffer),
},
(VkDeviceSize[]) {
0,
});
radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
device->meta_state.blit2d.p_layouts[src_type],
VK_SHADER_STAGE_VERTEX_BIT, 0, 16,
vertex_push_constants);
if (dst->aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) {
unsigned fs_key = radv_format_meta_fs_key(dst_temps.iview.vk_format);
@@ -420,24 +385,53 @@ build_nir_vertex_shader(void)
nir_builder b;
nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_VERTEX, NULL);
b.shader->info->name = ralloc_strdup(b.shader, "meta_blit_vs");
b.shader->info->name = ralloc_strdup(b.shader, "meta_blit2d_vs");
nir_variable *pos_out = nir_variable_create(b.shader, nir_var_shader_out,
vec4, "gl_Position");
pos_out->data.location = VARYING_SLOT_POS;
nir_variable *tex_pos_in = nir_variable_create(b.shader, nir_var_shader_in,
vec2, "a_tex_pos");
tex_pos_in->data.location = VERT_ATTRIB_GENERIC0;
nir_variable *tex_pos_out = nir_variable_create(b.shader, nir_var_shader_out,
vec2, "v_tex_pos");
tex_pos_out->data.location = VARYING_SLOT_VAR0;
tex_pos_out->data.interpolation = INTERP_MODE_SMOOTH;
nir_copy_var(&b, tex_pos_out, tex_pos_in);
nir_ssa_def *outvec = radv_meta_gen_rect_vertices(&b);
nir_store_var(&b, pos_out, outvec, 0xf);
nir_intrinsic_instr *src_box = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_push_constant);
src_box->src[0] = nir_src_for_ssa(nir_imm_int(&b, 0));
nir_intrinsic_set_base(src_box, 0);
nir_intrinsic_set_range(src_box, 16);
src_box->num_components = 4;
nir_ssa_dest_init(&src_box->instr, &src_box->dest, 4, 32, "src_box");
nir_builder_instr_insert(&b, &src_box->instr);
nir_intrinsic_instr *vertex_id = nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_vertex_id_zero_base);
nir_ssa_dest_init(&vertex_id->instr, &vertex_id->dest, 1, 32, "vertexid");
nir_builder_instr_insert(&b, &vertex_id->instr);
/* vertex 0 - src_x, src_y */
/* vertex 1 - src_x, src_y+h */
/* vertex 2 - src_x+w, src_y */
/* so channel 0 is vertex_id != 2 ? src_x : src_x + w
channel 1 is vertex id != 1 ? src_y : src_y + w */
nir_ssa_def *c0cmp = nir_ine(&b, &vertex_id->dest.ssa,
nir_imm_int(&b, 2));
nir_ssa_def *c1cmp = nir_ine(&b, &vertex_id->dest.ssa,
nir_imm_int(&b, 1));
nir_ssa_def *comp[2];
comp[0] = nir_bcsel(&b, c0cmp,
nir_channel(&b, &src_box->dest.ssa, 0),
nir_channel(&b, &src_box->dest.ssa, 2));
comp[1] = nir_bcsel(&b, c1cmp,
nir_channel(&b, &src_box->dest.ssa, 1),
nir_channel(&b, &src_box->dest.ssa, 3));
nir_ssa_def *out_tex_vec = nir_vec(&b, comp, 2);
nir_store_var(&b, tex_pos_out, out_tex_vec, 0x3);
return b.shader;
}
@@ -488,7 +482,7 @@ build_nir_buffer_fetch(struct nir_builder *b, struct radv_device *device,
sampler->data.binding = 0;
nir_intrinsic_instr *width = nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_push_constant);
nir_intrinsic_set_base(width, 0);
nir_intrinsic_set_base(width, 16);
nir_intrinsic_set_range(width, 4);
width->src[0] = nir_src_for_ssa(nir_imm_int(b, 0));
width->num_components = 1;
@@ -520,24 +514,8 @@ build_nir_buffer_fetch(struct nir_builder *b, struct radv_device *device,
static const VkPipelineVertexInputStateCreateInfo normal_vi_create_info = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.vertexBindingDescriptionCount = 1,
.pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
{
.binding = 0,
.stride = 2 * sizeof(float),
.inputRate = VK_VERTEX_INPUT_RATE_VERTEX
},
},
.vertexAttributeDescriptionCount = 1,
.pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
{
/* Texture Coordinate */
.location = 0,
.binding = 0,
.format = VK_FORMAT_R32G32_SFLOAT,
.offset = 0
},
},
.vertexBindingDescriptionCount = 0,
.vertexAttributeDescriptionCount = 0,
};
static nir_shader *
@@ -1182,6 +1160,10 @@ radv_device_init_meta_blit2d_state(struct radv_device *device)
zero(device->meta_state.blit2d);
const VkPushConstantRange push_constant_ranges[] = {
{VK_SHADER_STAGE_VERTEX_BIT, 0, 16},
{VK_SHADER_STAGE_FRAGMENT_BIT, 16, 4},
};
result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
&(VkDescriptorSetLayoutCreateInfo) {
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
@@ -1205,6 +1187,8 @@ radv_device_init_meta_blit2d_state(struct radv_device *device)
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.setLayoutCount = 1,
.pSetLayouts = &device->meta_state.blit2d.ds_layouts[BLIT2D_SRC_TYPE_IMAGE],
.pushConstantRangeCount = 1,
.pPushConstantRanges = push_constant_ranges,
},
&device->meta_state.alloc, &device->meta_state.blit2d.p_layouts[BLIT2D_SRC_TYPE_IMAGE]);
if (result != VK_SUCCESS)
@@ -1228,14 +1212,14 @@ radv_device_init_meta_blit2d_state(struct radv_device *device)
if (result != VK_SUCCESS)
goto fail;
const VkPushConstantRange push_constant_range = {VK_SHADER_STAGE_FRAGMENT_BIT, 0, 4};
result = radv_CreatePipelineLayout(radv_device_to_handle(device),
&(VkPipelineLayoutCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.setLayoutCount = 1,
.pSetLayouts = &device->meta_state.blit2d.ds_layouts[BLIT2D_SRC_TYPE_BUFFER],
.pushConstantRangeCount = 1,
.pPushConstantRanges = &push_constant_range,
.pushConstantRangeCount = 2,
.pPushConstantRanges = push_constant_ranges,
},
&device->meta_state.alloc, &device->meta_state.blit2d.p_layouts[BLIT2D_SRC_TYPE_BUFFER]);
if (result != VK_SUCCESS)
+2 -2
View File
@@ -123,7 +123,7 @@ meta_copy_buffer_to_image(struct radv_cmd_buffer *cmd_buffer,
if (cs)
radv_meta_begin_bufimage(cmd_buffer, &saved_state.compute);
else
radv_meta_save_graphics_reset_vport_scissor(&saved_state.gfx, cmd_buffer);
radv_meta_save_graphics_reset_vport_scissor_novertex(&saved_state.gfx, cmd_buffer);
for (unsigned r = 0; r < regionCount; r++) {
@@ -341,7 +341,7 @@ meta_copy_image(struct radv_cmd_buffer *cmd_buffer,
if (cs)
radv_meta_begin_itoi(cmd_buffer, &saved_state.compute);
else
radv_meta_save_graphics_reset_vport_scissor(&saved_state.gfx, cmd_buffer);
radv_meta_save_graphics_reset_vport_scissor_novertex(&saved_state.gfx, cmd_buffer);
for (unsigned r = 0; r < regionCount; r++) {
assert(pRegions[r].srcSubresource.aspectMask ==