ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in _mesa_is_color_format
This commit is contained in:
@@ -663,6 +663,8 @@ _mesa_is_color_format(GLenum format)
|
||||
case GL_COMPRESSED_LUMINANCE:
|
||||
case GL_COMPRESSED_LUMINANCE_ALPHA:
|
||||
case GL_COMPRESSED_INTENSITY:
|
||||
case GL_COMPRESSED_RED:
|
||||
case GL_COMPRESSED_RG:
|
||||
case GL_COMPRESSED_RGB:
|
||||
case GL_COMPRESSED_RGBA:
|
||||
case GL_RGB_S3TC:
|
||||
|
||||
Reference in New Issue
Block a user