i965/fs_nir: Don't dump the shader.
This is killing piglit. I'll leave the logging local Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
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@@ -51,9 +51,6 @@ fs_visitor::emit_nir_code()
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nir_opt_global_to_local(nir);
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nir_validate_shader(nir);
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if (1)
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nir_print_shader(nir, stderr);
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nir_convert_to_ssa(nir);
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nir_validate_shader(nir);
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@@ -71,11 +68,9 @@ fs_visitor::emit_nir_code()
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progress |= nir_opt_peephole_ffma(nir);
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nir_validate_shader(nir);
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} while (progress);
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nir_print_shader(nir, stderr);
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nir_convert_from_ssa(nir);
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nir_validate_shader(nir);
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nir_print_shader(nir, stderr);
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nir_lower_vec_to_movs(nir);
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nir_validate_shader(nir);
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