i965/fs_nir: Don't dump the shader.

This is killing piglit.  I'll leave the logging local

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
This commit is contained in:
Jason Ekstrand
2014-12-01 15:09:17 -08:00
parent 9318ce8c5a
commit 7c5284d0e5
-5
View File
@@ -51,9 +51,6 @@ fs_visitor::emit_nir_code()
nir_opt_global_to_local(nir);
nir_validate_shader(nir);
if (1)
nir_print_shader(nir, stderr);
nir_convert_to_ssa(nir);
nir_validate_shader(nir);
@@ -71,11 +68,9 @@ fs_visitor::emit_nir_code()
progress |= nir_opt_peephole_ffma(nir);
nir_validate_shader(nir);
} while (progress);
nir_print_shader(nir, stderr);
nir_convert_from_ssa(nir);
nir_validate_shader(nir);
nir_print_shader(nir, stderr);
nir_lower_vec_to_movs(nir);
nir_validate_shader(nir);