mesa: updated comments for _mesa_generate_mipmap()
This commit is contained in:
@@ -1478,9 +1478,12 @@ next_mipmap_level_size(GLenum target, GLint border,
|
||||
|
||||
|
||||
/**
|
||||
* For GL_SGIX_generate_mipmap:
|
||||
* Generate a complete set of mipmaps from texObj's base-level image.
|
||||
* Automatic mipmap generation.
|
||||
* This is the fallback/default function for ctx->Driver.GenerateMipmap().
|
||||
* Generate a complete set of mipmaps from texObj's BaseLevel image.
|
||||
* Stop at texObj's MaxLevel or when we get to the 1x1 texture.
|
||||
* For cube maps, target will be one of
|
||||
* GL_TEXTURE_CUBE_MAP_POSITIVE/NEGATIVE_X/Y/Z; never GL_TEXTURE_CUBE_MAP.
|
||||
*/
|
||||
void
|
||||
_mesa_generate_mipmap(GLcontext *ctx, GLenum target,
|
||||
|
||||
Reference in New Issue
Block a user