i965: Generalize fs_generator further

This removes all stage specific data from the generator, and lets us
create a generator for any stage.

Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Kristian Høgsberg
2014-10-20 22:53:31 -07:00
parent 840e8fc920
commit 7bb9d33b8d
4 changed files with 12 additions and 16 deletions
@@ -29,9 +29,8 @@
brw_blorp_eu_emitter::brw_blorp_eu_emitter(struct brw_context *brw,
bool debug_flag)
: mem_ctx(ralloc_context(NULL)),
generator(brw, mem_ctx,
rzalloc(mem_ctx, struct brw_wm_prog_key),
rzalloc(mem_ctx, struct brw_wm_prog_data),
generator(brw, mem_ctx, (void *) rzalloc(mem_ctx, struct brw_wm_prog_key),
(struct brw_stage_prog_data *) rzalloc(mem_ctx, struct brw_wm_prog_data),
NULL, NULL, false, debug_flag)
{
}
+1 -1
View File
@@ -3716,7 +3716,7 @@ brw_wm_fs_emit(struct brw_context *brw,
prog_data->no_8 = false;
}
fs_generator g(brw, mem_ctx, key, prog_data, prog, fp,
fs_generator g(brw, mem_ctx, (void *) key, &prog_data->base, prog, &fp->Base,
v.runtime_check_aads_emit, INTEL_DEBUG & DEBUG_WM);
if (simd8_cfg)
g.generate_code(simd8_cfg, 8);
+3 -4
View File
@@ -689,10 +689,10 @@ class fs_generator
public:
fs_generator(struct brw_context *brw,
void *mem_ctx,
const struct brw_wm_prog_key *key,
struct brw_wm_prog_data *prog_data,
const void *key,
struct brw_stage_prog_data *prog_data,
struct gl_shader_program *shader_prog,
struct gl_fragment_program *fp,
struct gl_program *fp,
bool runtime_check_aads_emit,
bool debug_flag);
~fs_generator();
@@ -794,7 +794,6 @@ private:
struct gl_context *ctx;
struct brw_compile *p;
gl_shader_stage stage;
const void * const key;
struct brw_stage_prog_data * const prog_data;
@@ -122,16 +122,16 @@ brw_reg_from_fs_reg(fs_reg *reg)
fs_generator::fs_generator(struct brw_context *brw,
void *mem_ctx,
const struct brw_wm_prog_key *key,
struct brw_wm_prog_data *prog_data,
const void *key,
struct brw_stage_prog_data *prog_data,
struct gl_shader_program *shader_prog,
struct gl_fragment_program *fp,
struct gl_program *prog,
bool runtime_check_aads_emit,
bool debug_flag)
: brw(brw), stage(MESA_SHADER_FRAGMENT), key(key),
prog_data(&prog_data->base), shader_prog(shader_prog),
prog(&fp->Base), runtime_check_aads_emit(runtime_check_aads_emit),
: brw(brw), key(key),
prog_data(prog_data), shader_prog(shader_prog),
prog(prog), runtime_check_aads_emit(runtime_check_aads_emit),
debug_flag(debug_flag), mem_ctx(mem_ctx)
{
ctx = &brw->ctx;
@@ -201,7 +201,6 @@ fs_generator::fire_fb_write(fs_inst *inst,
{
uint32_t msg_control;
assert(stage == MESA_SHADER_FRAGMENT);
brw_wm_prog_data *prog_data = (brw_wm_prog_data*) this->prog_data;
if (brw->gen < 6) {
@@ -242,7 +241,6 @@ fs_generator::fire_fb_write(fs_inst *inst,
void
fs_generator::generate_fb_write(fs_inst *inst, struct brw_reg payload)
{
assert(stage == MESA_SHADER_FRAGMENT);
brw_wm_prog_data *prog_data = (brw_wm_prog_data*) this->prog_data;
const brw_wm_prog_key * const key = (brw_wm_prog_key * const) this->key;
struct brw_reg implied_header;