pan/bi: Move pan_lower_sample_pos to next block
This should only run on frag shaders, let's group it the same way we have it in midgard compiler. Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com> Reviewed-by: Olivia Lee <olivia.lee@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36776>
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@@ -5995,11 +5995,10 @@ bifrost_preprocess_nir(nir_shader *nir, unsigned gpu_id)
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};
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NIR_PASS(_, nir, nir_lower_ssbo, &ssbo_opts);
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NIR_PASS(_, nir, pan_lower_sample_pos);
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if (nir->info.stage == MESA_SHADER_FRAGMENT) {
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NIR_PASS(_, nir, nir_lower_is_helper_invocation);
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NIR_PASS(_, nir, pan_lower_helper_invocation);
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NIR_PASS(_, nir, pan_lower_sample_pos);
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}
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/*
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