st/mesa: fix incorrect RowStride computation
Fixes incorrect stride when getting a compressed tex image.
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@@ -931,7 +931,10 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
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PIPE_TRANSFER_READ, 0, 0,
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stImage->base.Width,
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stImage->base.Height);
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texImage->RowStride = stImage->transfer->stride / util_format_get_blocksize(stImage->pt->format);
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/* compute stride in texels from stride in bytes */
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texImage->RowStride = stImage->transfer->stride
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* util_format_get_blockwidth(stImage->pt->format)
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/ util_format_get_blocksize(stImage->pt->format);
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}
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else {
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/* Otherwise, the image should actually be stored in
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