st/nine: Fix ff cases when stages should be disabled

When a texture is read by a stage for colorop, it should
be disabled, and disable following stages.

When a texture is read for alphaop, 1.0f is read for the input,
which is the behaviour for a dummy texture.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
This commit is contained in:
Axel Davy
2016-11-26 21:58:29 +01:00
parent 191b90a35c
commit 7afea63d4f
+16 -6
View File
@@ -1709,16 +1709,28 @@ nine_ff_get_ps(struct NineDevice9 *device)
for (s = 0; s < 8; ++s) {
key.ts[s].colorop = state->ff.tex_stage[s][D3DTSS_COLOROP];
key.ts[s].alphaop = state->ff.tex_stage[s][D3DTSS_ALPHAOP];
/* MSDN says D3DTOP_DISABLE disables this and all subsequent stages. */
/* ALPHAOP cannot be disabled if COLOROP is enabled. */
const uint8_t used_c = ps_d3dtop_args_mask(key.ts[s].colorop);
const uint8_t used_a = ps_d3dtop_args_mask(key.ts[s].alphaop);
/* MSDN says D3DTOP_DISABLE disables this and all subsequent stages.
* ALPHAOP cannot be enabled if COLOROP is disabled.
* Verified on Windows. */
if (key.ts[s].colorop == D3DTOP_DISABLE) {
key.ts[s].alphaop = D3DTOP_DISABLE; /* DISABLE == 1, avoid degenerate keys */
break;
}
if (!state->texture[s] &&
state->ff.tex_stage[s][D3DTSS_COLORARG1] == D3DTA_TEXTURE) {
/* This should also disable the stage. */
((state->ff.tex_stage[s][D3DTSS_COLORARG0] == D3DTA_TEXTURE &&
used_c & 0x1) ||
(state->ff.tex_stage[s][D3DTSS_COLORARG1] == D3DTA_TEXTURE &&
used_c & 0x2) ||
(state->ff.tex_stage[s][D3DTSS_COLORARG2] == D3DTA_TEXTURE &&
used_c & 0x4))) {
/* Tested on Windows: Invalid texture read disables the stage
* and the subsequent ones, but only for colorop. For alpha,
* it's as if the texture had alpha of 1.0, which is what
* has our dummy texture in that case. Invalid color also
* disabled the following alpha stages. */
key.ts[s].colorop = key.ts[s].alphaop = D3DTOP_DISABLE;
break;
}
@@ -1732,7 +1744,6 @@ nine_ff_get_ps(struct NineDevice9 *device)
sampler_mask |= (1 << s);
if (key.ts[s].colorop != D3DTOP_DISABLE) {
uint8_t used_c = ps_d3dtop_args_mask(key.ts[s].colorop);
if (used_c & 0x1) key.ts[s].colorarg0 = state->ff.tex_stage[s][D3DTSS_COLORARG0];
if (used_c & 0x2) key.ts[s].colorarg1 = state->ff.tex_stage[s][D3DTSS_COLORARG1];
if (used_c & 0x4) key.ts[s].colorarg2 = state->ff.tex_stage[s][D3DTSS_COLORARG2];
@@ -1744,7 +1755,6 @@ nine_ff_get_ps(struct NineDevice9 *device)
if (used_c & 0x4) key.colorarg_b5[2] |= (state->ff.tex_stage[s][D3DTSS_COLORARG2] >> 5) << s;
}
if (key.ts[s].alphaop != D3DTOP_DISABLE) {
uint8_t used_a = ps_d3dtop_args_mask(key.ts[s].alphaop);
if (used_a & 0x1) key.ts[s].alphaarg0 = state->ff.tex_stage[s][D3DTSS_ALPHAARG0];
if (used_a & 0x2) key.ts[s].alphaarg1 = state->ff.tex_stage[s][D3DTSS_ALPHAARG1];
if (used_a & 0x4) key.ts[s].alphaarg2 = state->ff.tex_stage[s][D3DTSS_ALPHAARG2];