st/nine: Fix ff cases when stages should be disabled
When a texture is read by a stage for colorop, it should be disabled, and disable following stages. When a texture is read for alphaop, 1.0f is read for the input, which is the behaviour for a dummy texture. Signed-off-by: Axel Davy <axel.davy@ens.fr>
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@@ -1709,16 +1709,28 @@ nine_ff_get_ps(struct NineDevice9 *device)
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for (s = 0; s < 8; ++s) {
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key.ts[s].colorop = state->ff.tex_stage[s][D3DTSS_COLOROP];
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key.ts[s].alphaop = state->ff.tex_stage[s][D3DTSS_ALPHAOP];
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/* MSDN says D3DTOP_DISABLE disables this and all subsequent stages. */
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/* ALPHAOP cannot be disabled if COLOROP is enabled. */
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const uint8_t used_c = ps_d3dtop_args_mask(key.ts[s].colorop);
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const uint8_t used_a = ps_d3dtop_args_mask(key.ts[s].alphaop);
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/* MSDN says D3DTOP_DISABLE disables this and all subsequent stages.
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* ALPHAOP cannot be enabled if COLOROP is disabled.
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* Verified on Windows. */
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if (key.ts[s].colorop == D3DTOP_DISABLE) {
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key.ts[s].alphaop = D3DTOP_DISABLE; /* DISABLE == 1, avoid degenerate keys */
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break;
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}
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if (!state->texture[s] &&
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state->ff.tex_stage[s][D3DTSS_COLORARG1] == D3DTA_TEXTURE) {
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/* This should also disable the stage. */
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((state->ff.tex_stage[s][D3DTSS_COLORARG0] == D3DTA_TEXTURE &&
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used_c & 0x1) ||
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(state->ff.tex_stage[s][D3DTSS_COLORARG1] == D3DTA_TEXTURE &&
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used_c & 0x2) ||
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(state->ff.tex_stage[s][D3DTSS_COLORARG2] == D3DTA_TEXTURE &&
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used_c & 0x4))) {
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/* Tested on Windows: Invalid texture read disables the stage
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* and the subsequent ones, but only for colorop. For alpha,
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* it's as if the texture had alpha of 1.0, which is what
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* has our dummy texture in that case. Invalid color also
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* disabled the following alpha stages. */
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key.ts[s].colorop = key.ts[s].alphaop = D3DTOP_DISABLE;
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break;
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}
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@@ -1732,7 +1744,6 @@ nine_ff_get_ps(struct NineDevice9 *device)
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sampler_mask |= (1 << s);
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if (key.ts[s].colorop != D3DTOP_DISABLE) {
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uint8_t used_c = ps_d3dtop_args_mask(key.ts[s].colorop);
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if (used_c & 0x1) key.ts[s].colorarg0 = state->ff.tex_stage[s][D3DTSS_COLORARG0];
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if (used_c & 0x2) key.ts[s].colorarg1 = state->ff.tex_stage[s][D3DTSS_COLORARG1];
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if (used_c & 0x4) key.ts[s].colorarg2 = state->ff.tex_stage[s][D3DTSS_COLORARG2];
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@@ -1744,7 +1755,6 @@ nine_ff_get_ps(struct NineDevice9 *device)
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if (used_c & 0x4) key.colorarg_b5[2] |= (state->ff.tex_stage[s][D3DTSS_COLORARG2] >> 5) << s;
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}
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if (key.ts[s].alphaop != D3DTOP_DISABLE) {
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uint8_t used_a = ps_d3dtop_args_mask(key.ts[s].alphaop);
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if (used_a & 0x1) key.ts[s].alphaarg0 = state->ff.tex_stage[s][D3DTSS_ALPHAARG0];
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if (used_a & 0x2) key.ts[s].alphaarg1 = state->ff.tex_stage[s][D3DTSS_ALPHAARG1];
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if (used_a & 0x4) key.ts[s].alphaarg2 = state->ff.tex_stage[s][D3DTSS_ALPHAARG2];
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