i965: Stream out CC unit state.

before:
[ # ]  backend                         test   min(s) median(s) stddev. count
[  0]       gl            firefox-talos-gfx   31.791   32.287   1.11%    6/6
after:
[  0]       gl            firefox-talos-gfx   31.198   31.675   0.96%    6/6
This commit is contained in:
Eric Anholt
2010-06-11 13:21:59 -07:00
parent db05972807
commit 7ad26b0030
3 changed files with 84 additions and 173 deletions
+81 -171
View File
@@ -58,27 +58,6 @@ brw_update_cc_vp(struct brw_context *brw)
brw->cc.vp_bo = brw_cache_data(&brw->cache, BRW_CC_VP, &ccv, sizeof(ccv));
}
struct brw_cc_unit_key {
GLboolean stencil, stencil_two_side, color_blend, alpha_enabled;
GLenum stencil_func[2], stencil_fail_op[2];
GLenum stencil_pass_depth_fail_op[2], stencil_pass_depth_pass_op[2];
GLubyte stencil_ref[2], stencil_write_mask[2], stencil_test_mask[2];
GLenum logic_op;
GLenum blend_eq_rgb, blend_eq_a;
GLenum blend_src_rgb, blend_src_a;
GLenum blend_dst_rgb, blend_dst_a;
GLenum alpha_func;
GLclampf alpha_ref;
GLboolean dither;
GLboolean depth_test, depth_write;
GLenum depth_func;
};
/**
* Modify blend function to force destination alpha to 1.0
*
@@ -101,136 +80,83 @@ fix_xRGB_alpha(GLenum function)
return function;
}
static void
cc_unit_populate_key(struct brw_context *brw, struct brw_cc_unit_key *key)
static void prepare_cc_unit(struct brw_context *brw)
{
brw_add_validated_bo(brw, brw->cc.vp_bo);
}
/**
* Creates the state cache entry for the given CC unit key.
*/
static void upload_cc_unit(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
const unsigned back = ctx->Stencil._BackFace;
struct brw_cc_unit_state cc;
void *map;
memset(key, 0, sizeof(*key));
memset(&cc, 0, sizeof(cc));
key->stencil = ctx->Stencil._Enabled;
key->stencil_two_side = ctx->Stencil._TestTwoSide;
/* _NEW_STENCIL */
if (ctx->Stencil._Enabled) {
const unsigned back = ctx->Stencil._BackFace;
if (key->stencil) {
key->stencil_func[0] = ctx->Stencil.Function[0];
key->stencil_fail_op[0] = ctx->Stencil.FailFunc[0];
key->stencil_pass_depth_fail_op[0] = ctx->Stencil.ZFailFunc[0];
key->stencil_pass_depth_pass_op[0] = ctx->Stencil.ZPassFunc[0];
key->stencil_ref[0] = ctx->Stencil.Ref[0];
key->stencil_write_mask[0] = ctx->Stencil.WriteMask[0];
key->stencil_test_mask[0] = ctx->Stencil.ValueMask[0];
}
if (key->stencil_two_side) {
key->stencil_func[1] = ctx->Stencil.Function[back];
key->stencil_fail_op[1] = ctx->Stencil.FailFunc[back];
key->stencil_pass_depth_fail_op[1] = ctx->Stencil.ZFailFunc[back];
key->stencil_pass_depth_pass_op[1] = ctx->Stencil.ZPassFunc[back];
key->stencil_ref[1] = ctx->Stencil.Ref[back];
key->stencil_write_mask[1] = ctx->Stencil.WriteMask[back];
key->stencil_test_mask[1] = ctx->Stencil.ValueMask[back];
cc.cc0.stencil_enable = 1;
cc.cc0.stencil_func =
intel_translate_compare_func(ctx->Stencil.Function[0]);
cc.cc0.stencil_fail_op =
intel_translate_stencil_op(ctx->Stencil.FailFunc[0]);
cc.cc0.stencil_pass_depth_fail_op =
intel_translate_stencil_op(ctx->Stencil.ZFailFunc[0]);
cc.cc0.stencil_pass_depth_pass_op =
intel_translate_stencil_op(ctx->Stencil.ZPassFunc[0]);
cc.cc1.stencil_ref = ctx->Stencil.Ref[0];
cc.cc1.stencil_write_mask = ctx->Stencil.WriteMask[0];
cc.cc1.stencil_test_mask = ctx->Stencil.ValueMask[0];
if (ctx->Stencil._TestTwoSide) {
cc.cc0.bf_stencil_enable = 1;
cc.cc0.bf_stencil_func =
intel_translate_compare_func(ctx->Stencil.Function[back]);
cc.cc0.bf_stencil_fail_op =
intel_translate_stencil_op(ctx->Stencil.FailFunc[back]);
cc.cc0.bf_stencil_pass_depth_fail_op =
intel_translate_stencil_op(ctx->Stencil.ZFailFunc[back]);
cc.cc0.bf_stencil_pass_depth_pass_op =
intel_translate_stencil_op(ctx->Stencil.ZPassFunc[back]);
cc.cc1.bf_stencil_ref = ctx->Stencil.Ref[back];
cc.cc2.bf_stencil_write_mask = ctx->Stencil.WriteMask[back];
cc.cc2.bf_stencil_test_mask = ctx->Stencil.ValueMask[back];
}
/* Not really sure about this:
*/
if (ctx->Stencil.WriteMask[0] ||
(ctx->Stencil._TestTwoSide && ctx->Stencil.WriteMask[back]))
cc.cc0.stencil_write_enable = 1;
}
if (ctx->Color._LogicOpEnabled)
key->logic_op = ctx->Color.LogicOp;
else
key->logic_op = GL_COPY;
key->color_blend = ctx->Color.BlendEnabled;
if (key->color_blend) {
key->blend_eq_rgb = ctx->Color.BlendEquationRGB;
key->blend_eq_a = ctx->Color.BlendEquationA;
key->blend_src_rgb = ctx->Color.BlendSrcRGB;
key->blend_dst_rgb = ctx->Color.BlendDstRGB;
key->blend_src_a = ctx->Color.BlendSrcA;
key->blend_dst_a = ctx->Color.BlendDstA;
/* _NEW_COLOR */
if (ctx->Color._LogicOpEnabled && ctx->Color.LogicOp != GL_COPY) {
cc.cc2.logicop_enable = 1;
cc.cc5.logicop_func = intel_translate_logic_op(ctx->Color.LogicOp);
} else if (ctx->Color.BlendEnabled) {
GLenum eqRGB = ctx->Color.BlendEquationRGB;
GLenum eqA = ctx->Color.BlendEquationA;
GLenum srcRGB = ctx->Color.BlendSrcRGB;
GLenum dstRGB = ctx->Color.BlendDstRGB;
GLenum srcA = ctx->Color.BlendSrcA;
GLenum dstA = ctx->Color.BlendDstA;
/* If the renderbuffer is XRGB, we have to frob the blend function to
* force the destination alpha to 1.0. This means replacing GL_DST_ALPHA
* with GL_ONE and GL_ONE_MINUS_DST_ALPHA with GL_ZERO.
*/
if (ctx->DrawBuffer->Visual.alphaBits == 0) {
key->blend_src_rgb = fix_xRGB_alpha(key->blend_src_rgb);
key->blend_src_a = fix_xRGB_alpha(key->blend_src_a);
key->blend_dst_rgb = fix_xRGB_alpha(key->blend_dst_rgb);
key->blend_dst_a = fix_xRGB_alpha(key->blend_dst_a);
srcRGB = fix_xRGB_alpha(srcRGB);
srcA = fix_xRGB_alpha(srcA);
dstRGB = fix_xRGB_alpha(dstRGB);
dstA = fix_xRGB_alpha(dstA);
}
}
key->alpha_enabled = ctx->Color.AlphaEnabled;
if (key->alpha_enabled) {
key->alpha_func = ctx->Color.AlphaFunc;
key->alpha_ref = ctx->Color.AlphaRef;
}
key->dither = ctx->Color.DitherFlag;
key->depth_test = ctx->Depth.Test;
if (key->depth_test) {
key->depth_func = ctx->Depth.Func;
key->depth_write = ctx->Depth.Mask;
}
}
/**
* Creates the state cache entry for the given CC unit key.
*/
static drm_intel_bo *
cc_unit_create_from_key(struct brw_context *brw, struct brw_cc_unit_key *key)
{
struct brw_cc_unit_state cc;
drm_intel_bo *bo;
memset(&cc, 0, sizeof(cc));
/* _NEW_STENCIL */
if (key->stencil) {
cc.cc0.stencil_enable = 1;
cc.cc0.stencil_func =
intel_translate_compare_func(key->stencil_func[0]);
cc.cc0.stencil_fail_op =
intel_translate_stencil_op(key->stencil_fail_op[0]);
cc.cc0.stencil_pass_depth_fail_op =
intel_translate_stencil_op(key->stencil_pass_depth_fail_op[0]);
cc.cc0.stencil_pass_depth_pass_op =
intel_translate_stencil_op(key->stencil_pass_depth_pass_op[0]);
cc.cc1.stencil_ref = key->stencil_ref[0];
cc.cc1.stencil_write_mask = key->stencil_write_mask[0];
cc.cc1.stencil_test_mask = key->stencil_test_mask[0];
if (key->stencil_two_side) {
cc.cc0.bf_stencil_enable = 1;
cc.cc0.bf_stencil_func =
intel_translate_compare_func(key->stencil_func[1]);
cc.cc0.bf_stencil_fail_op =
intel_translate_stencil_op(key->stencil_fail_op[1]);
cc.cc0.bf_stencil_pass_depth_fail_op =
intel_translate_stencil_op(key->stencil_pass_depth_fail_op[1]);
cc.cc0.bf_stencil_pass_depth_pass_op =
intel_translate_stencil_op(key->stencil_pass_depth_pass_op[1]);
cc.cc1.bf_stencil_ref = key->stencil_ref[1];
cc.cc2.bf_stencil_write_mask = key->stencil_write_mask[1];
cc.cc2.bf_stencil_test_mask = key->stencil_test_mask[1];
}
/* Not really sure about this:
*/
if (key->stencil_write_mask[0] ||
(key->stencil_two_side && key->stencil_write_mask[1]))
cc.cc0.stencil_write_enable = 1;
}
/* _NEW_COLOR */
if (key->logic_op != GL_COPY) {
cc.cc2.logicop_enable = 1;
cc.cc5.logicop_func = intel_translate_logic_op(key->logic_op);
} else if (key->color_blend) {
GLenum eqRGB = key->blend_eq_rgb;
GLenum eqA = key->blend_eq_a;
GLenum srcRGB = key->blend_src_rgb;
GLenum dstRGB = key->blend_dst_rgb;
GLenum srcA = key->blend_src_a;
GLenum dstA = key->blend_dst_a;
if (eqRGB == GL_MIN || eqRGB == GL_MAX) {
srcRGB = dstRGB = GL_ONE;
@@ -254,25 +180,27 @@ cc_unit_create_from_key(struct brw_context *brw, struct brw_cc_unit_key *key)
eqA != eqRGB);
}
if (key->alpha_enabled) {
if (ctx->Color.AlphaEnabled) {
cc.cc3.alpha_test = 1;
cc.cc3.alpha_test_func = intel_translate_compare_func(key->alpha_func);
cc.cc3.alpha_test_func =
intel_translate_compare_func(ctx->Color.AlphaFunc);
cc.cc3.alpha_test_format = BRW_ALPHATEST_FORMAT_UNORM8;
UNCLAMPED_FLOAT_TO_UBYTE(cc.cc7.alpha_ref.ub[0], key->alpha_ref);
UNCLAMPED_FLOAT_TO_UBYTE(cc.cc7.alpha_ref.ub[0], ctx->Color.AlphaRef);
}
if (key->dither) {
if (ctx->Color.DitherFlag) {
cc.cc5.dither_enable = 1;
cc.cc6.y_dither_offset = 0;
cc.cc6.x_dither_offset = 0;
}
/* _NEW_DEPTH */
if (key->depth_test) {
if (ctx->Depth.Test) {
cc.cc2.depth_test = 1;
cc.cc2.depth_test_function = intel_translate_compare_func(key->depth_func);
cc.cc2.depth_write_enable = key->depth_write;
cc.cc2.depth_test_function =
intel_translate_compare_func(ctx->Depth.Func);
cc.cc2.depth_write_enable = ctx->Depth.Mask;
}
/* CACHE_NEW_CC_VP */
@@ -281,43 +209,25 @@ cc_unit_create_from_key(struct brw_context *brw, struct brw_cc_unit_key *key)
if (INTEL_DEBUG & DEBUG_STATS)
cc.cc5.statistics_enable = 1;
bo = brw_upload_cache(&brw->cache, BRW_CC_UNIT,
key, sizeof(*key),
&brw->cc.vp_bo, 1,
&cc, sizeof(cc));
map = brw_state_batch(brw, sizeof(cc), 64,
&brw->cc.state_bo, &brw->cc.state_offset);
memcpy(map, &cc, sizeof(cc));
brw->state.dirty.cache |= CACHE_NEW_CC_UNIT;
/* Emit CC viewport relocation */
drm_intel_bo_emit_reloc(bo, offsetof(struct brw_cc_unit_state, cc4),
drm_intel_bo_emit_reloc(brw->cc.state_bo, (brw->cc.state_offset +
offsetof(struct brw_cc_unit_state,
cc4)),
brw->cc.vp_bo, 0,
I915_GEM_DOMAIN_INSTRUCTION, 0);
return bo;
}
static void prepare_cc_unit( struct brw_context *brw )
{
struct brw_cc_unit_key key;
cc_unit_populate_key(brw, &key);
drm_intel_bo_unreference(brw->cc.state_bo);
brw->cc.state_bo = brw_search_cache(&brw->cache, BRW_CC_UNIT,
&key, sizeof(key),
&brw->cc.vp_bo, 1,
NULL);
if (brw->cc.state_bo == NULL)
brw->cc.state_bo = cc_unit_create_from_key(brw, &key);
}
const struct brw_tracked_state brw_cc_unit = {
.dirty = {
.mesa = _NEW_STENCIL | _NEW_COLOR | _NEW_DEPTH,
.brw = 0,
.brw = BRW_NEW_BATCH,
.cache = CACHE_NEW_CC_VP
},
.prepare = prepare_cc_unit,
.emit = upload_cc_unit,
};
+1
View File
@@ -669,6 +669,7 @@ struct brw_context
drm_intel_bo *color_calc_state_bo;
drm_intel_bo *state_bo;
uint32_t state_offset;
} cc;
struct {
+2 -2
View File
@@ -185,7 +185,8 @@ static void upload_pipelined_state_pointers(struct brw_context *brw )
OUT_RELOC(brw->clip.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
OUT_RELOC(brw->sf.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_RELOC(brw->wm.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_RELOC(brw->cc.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_RELOC(brw->cc.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0,
brw->cc.state_offset);
ADVANCE_BATCH();
brw->state.dirty.brw |= BRW_NEW_PSP;
@@ -199,7 +200,6 @@ static void prepare_psp_urb_cbs(struct brw_context *brw)
brw_add_validated_bo(brw, brw->clip.state_bo);
brw_add_validated_bo(brw, brw->sf.state_bo);
brw_add_validated_bo(brw, brw->wm.state_bo);
brw_add_validated_bo(brw, brw->cc.state_bo);
}
static void upload_psp_urb_cbs(struct brw_context *brw )