vc4: Add missing sRGB decode to texel fetches.
We only see txf on MSAA textures, currently, and apparently this didn't impact any of our piglit tests.
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@@ -328,6 +328,11 @@ ntq_emit_txf(struct vc4_compile *c, nir_tex_instr *instr)
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for (int i = 0; i < 4; i++)
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dest[i] = qir_UNPACK_8_F(c, tex, i);
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}
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for (int i = 0; i < 4; i++) {
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if (c->tex_srgb_decode[unit] & (1 << i))
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dest[i] = qir_srgb_decode(c, dest[i]);
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}
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}
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static void
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