added CallStack, StackDepth
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@@ -41,6 +41,9 @@ struct vp_machine
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GLfloat Outputs[VERT_RESULT_MAX][4];
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GLuint CondCodes[4]; /**< COND_* value for x/y/z/w */
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GLint AddressReg[MAX_VERTEX_PROGRAM_ADDRESS_REGS][4];
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GLuint CallStack[MAX_PROGRAM_CALL_DEPTH]; /**< For CAL/RET instructions */
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GLuint StackDepth; /**< Index/ptr to top of CallStack[] */
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};
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