intel: Reuse intel_miptree_match_image().

This little bit of logic was duplicated, which isn't much, but I was
going to need to duplicate a bit of additional logic in the next
commit.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt
2011-12-14 20:43:06 -08:00
parent 0b8b6c7e97
commit 7978fb4d9f
@@ -52,9 +52,6 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
intel_update_max_level(intelObj, sampler);
firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]);
intel_miptree_get_dimensions_for_image(&firstImage->base.Base,
&width, &height, &depth);
/* Check tree can hold all active levels. Check tree matches
* target, imageFormat, etc.
*
@@ -64,13 +61,10 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
* of that, we just always relayout on baselevel change.
*/
if (intelObj->mt &&
(intelObj->mt->target != intelObj->base.Target ||
intelObj->mt->format != firstImage->base.Base.TexFormat ||
(!intel_miptree_match_image(intelObj->mt, &firstImage->base.Base) ||
intelObj->mt->target != intelObj->base.Target ||
intelObj->mt->first_level != tObj->BaseLevel ||
intelObj->mt->last_level < intelObj->_MaxLevel ||
intelObj->mt->width0 != width ||
intelObj->mt->height0 != height ||
intelObj->mt->depth0 != depth)) {
intelObj->mt->last_level < intelObj->_MaxLevel)) {
intel_miptree_release(&intelObj->mt);
}
@@ -78,6 +72,9 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
/* May need to create a new tree:
*/
if (!intelObj->mt) {
intel_miptree_get_dimensions_for_image(&firstImage->base.Base,
&width, &height, &depth);
intelObj->mt = intel_miptree_create(intel,
intelObj->base.Target,
firstImage->base.Base.TexFormat,