venus: support VK_KHR_shader_bfloat16

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38722>
This commit is contained in:
Yiwei Zhang
2025-11-28 16:48:10 -08:00
committed by Marge Bot
parent 219bb0e01e
commit 7949aeafaf
2 changed files with 4 additions and 1 deletions

View File

@@ -573,7 +573,7 @@ Khronos extensions that are not part of any Vulkan version:
VK_KHR_ray_tracing_pipeline DONE (anv/gfx12.5+, lvp, radv/gfx10.3+, vn)
VK_KHR_ray_tracing_position_fetch DONE (anv, lvp, radv/gfx10.3+, vn)
VK_KHR_robustness2 DONE (anv, pvr, radv, vn)
VK_KHR_shader_bfloat16 DONE (anv/gfx12.5+, radv/gfx12+)
VK_KHR_shader_bfloat16 DONE (anv/gfx12.5+, radv/gfx12+, vn)
VK_KHR_shader_clock DONE (anv, hasvk, lvp, nvk, panvk, radv, tu, vn)
VK_KHR_shader_maximal_reconvergence DONE (anv, hk, kk, lvp, nvk, panvk/v10+, radv, vn)
VK_KHR_shader_relaxed_extended_instruction DONE (anv, hasvk, hk, kk, lvp, nvk, panvk, pvr, radv, tu, v3dv, vn)

View File

@@ -189,6 +189,7 @@ vn_physical_device_init_features(struct vn_physical_device *physical_dev)
VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR
ray_tracing_position_fetch;
VkPhysicalDeviceRobustness2FeaturesKHR robustness_2;
VkPhysicalDeviceShaderBfloat16FeaturesKHR shader_bfloat16;
VkPhysicalDeviceShaderClockFeaturesKHR shader_clock;
VkPhysicalDeviceShaderMaximalReconvergenceFeaturesKHR
shader_maximal_reconvergence;
@@ -354,6 +355,7 @@ vn_physical_device_init_features(struct vn_physical_device *physical_dev)
VN_ADD_PNEXT_EXT(feats2, RAY_TRACING_PIPELINE_FEATURES_KHR, local_feats.ray_tracing_pipeline, exts->KHR_ray_tracing_pipeline);
VN_ADD_PNEXT_EXT(feats2, RAY_TRACING_POSITION_FETCH_FEATURES_KHR, local_feats.ray_tracing_position_fetch, exts->KHR_ray_tracing_position_fetch);
VN_ADD_PNEXT_EXT(feats2, ROBUSTNESS_2_FEATURES_KHR, local_feats.robustness_2, exts->KHR_robustness2 || exts->EXT_robustness2);
VN_ADD_PNEXT_EXT(feats2, SHADER_BFLOAT16_FEATURES_KHR, local_feats.shader_bfloat16, exts->KHR_shader_bfloat16);
VN_ADD_PNEXT_EXT(feats2, SHADER_CLOCK_FEATURES_KHR, local_feats.shader_clock, exts->KHR_shader_clock);
VN_ADD_PNEXT_EXT(feats2, SHADER_MAXIMAL_RECONVERGENCE_FEATURES_KHR, local_feats.shader_maximal_reconvergence, exts->KHR_shader_maximal_reconvergence);
VN_ADD_PNEXT_EXT(feats2, SHADER_RELAXED_EXTENDED_INSTRUCTION_FEATURES_KHR, local_feats.shader_relaxed_extended_instruction, exts->KHR_shader_relaxed_extended_instruction);
@@ -1329,6 +1331,7 @@ vn_physical_device_get_passthrough_extensions(
.KHR_ray_tracing_pipeline = physical_dev->ray_tracing,
.KHR_ray_tracing_position_fetch = physical_dev->ray_tracing,
.KHR_robustness2 = true,
.KHR_shader_bfloat16 = true,
.KHR_shader_clock = true,
.KHR_shader_maximal_reconvergence = true,
.KHR_shader_quad_control = true,