zink: enable compute

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8781>
This commit is contained in:
Mike Blumenkrantz
2020-08-12 17:03:15 -04:00
committed by Marge Bot
parent c5cf5ad6f0
commit 7909c642b1
2 changed files with 1 additions and 3 deletions
+1 -1
View File
@@ -171,7 +171,7 @@ GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, r600, radeonsi, llvmpipe, virgl
GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
GL_ARB_clear_buffer_object DONE (all drivers)
GL_ARB_compute_shader DONE (freedreno/a5xx+, i965, softpipe, v3d, panfrost)
GL_ARB_compute_shader DONE (freedreno/a5xx+, i965, softpipe, v3d, panfrost, zink)
GL_ARB_copy_image DONE (i965, nv50, softpipe, swr, zink)
GL_KHR_debug DONE (all drivers)
GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
-2
View File
@@ -271,10 +271,8 @@ zink_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_GLSL_FEATURE_LEVEL:
return 420;
#if 0 /* TODO: Enable me */
case PIPE_CAP_COMPUTE:
return 1;
#endif
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return screen->info.props.limits.minUniformBufferOffsetAlignment;