zink: enable compute
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8781>
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@@ -171,7 +171,7 @@ GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, r600, radeonsi, llvmpipe, virgl
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GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
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GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
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GL_ARB_clear_buffer_object DONE (all drivers)
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GL_ARB_compute_shader DONE (freedreno/a5xx+, i965, softpipe, v3d, panfrost)
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GL_ARB_compute_shader DONE (freedreno/a5xx+, i965, softpipe, v3d, panfrost, zink)
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GL_ARB_copy_image DONE (i965, nv50, softpipe, swr, zink)
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GL_KHR_debug DONE (all drivers)
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GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
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@@ -271,10 +271,8 @@ zink_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_GLSL_FEATURE_LEVEL:
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return 420;
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#if 0 /* TODO: Enable me */
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case PIPE_CAP_COMPUTE:
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return 1;
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#endif
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case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
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return screen->info.props.limits.minUniformBufferOffsetAlignment;
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