svga: add switch cases for PIPE_SHADER_CAP_OUTPUT_READ
Silences unhandled switch case warning. Return 0 since we don't want to read from output regs.
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@@ -259,6 +259,8 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
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return 0;
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case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
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return 16;
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case PIPE_SHADER_CAP_OUTPUT_READ:
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return 0;
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}
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break;
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case PIPE_SHADER_VERTEX:
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@@ -302,6 +304,8 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
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return 0;
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case PIPE_SHADER_CAP_INTEGERS:
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return 0;
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case PIPE_SHADER_CAP_OUTPUT_READ:
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return 0;
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default:
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break;
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}
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