r600g: fix bank swizzle calcs for scalar only operations.

In the initial code if we had nothing in the vector slots r would
never get reset to 0, so we'd fail to compile shaders, after the previous
commit this would happen for the LIT tests. When I fixed that we did a lot
of unnecessary loops through all the vector states when we had no vector
slots filled. So this patch optimises thing for the scalar only state.

This fixes the 3 LIT piglit tests on r600g.

Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2011-04-24 08:33:19 +10:00
parent 22d5a71e4d
commit 77dc4c154c
+25 -15
View File
@@ -725,13 +725,15 @@ static int check_and_set_bank_swizzle(struct r600_bc *bc,
struct alu_bank_swizzle bs;
int bank_swizzle[5];
int i, r = 0, forced = 0;
for (i = 0; i < 5; i++)
boolean scalar_only = true;
for (i = 0; i < 5; i++) {
if (slots[i] && slots[i]->bank_swizzle_force) {
slots[i]->bank_swizzle = slots[i]->bank_swizzle_force;
forced = 1;
}
if (i < 4 && slots[i])
scalar_only = false;
}
if (forced)
return 0;
@@ -742,13 +744,17 @@ static int check_and_set_bank_swizzle(struct r600_bc *bc,
bank_swizzle[4] = SQ_ALU_SCL_210;
while(bank_swizzle[4] <= SQ_ALU_SCL_221) {
init_bank_swizzle(&bs);
for (i = 0; i < 4; i++) {
if (slots[i]) {
r = check_vector(bc, slots[i], &bs, bank_swizzle[i]);
if (r)
break;
if (scalar_only == false) {
for (i = 0; i < 4; i++) {
if (slots[i]) {
r = check_vector(bc, slots[i], &bs, bank_swizzle[i]);
if (r)
break;
}
}
}
} else
r = 0;
if (!r && slots[4]) {
r = check_scalar(bc, slots[4], &bs, bank_swizzle[4]);
}
@@ -760,12 +766,16 @@ static int check_and_set_bank_swizzle(struct r600_bc *bc,
return 0;
}
for (i = 0; i < 5; i++) {
bank_swizzle[i]++;
if (bank_swizzle[i] <= SQ_ALU_VEC_210)
break;
else
bank_swizzle[i] = SQ_ALU_VEC_012;
if (scalar_only) {
bank_swizzle[4]++;
} else {
for (i = 0; i < 5; i++) {
bank_swizzle[i]++;
if (bank_swizzle[i] <= SQ_ALU_VEC_210)
break;
else
bank_swizzle[i] = SQ_ALU_VEC_012;
}
}
}