fix off-by-one in load_state_immediate
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@@ -813,7 +813,7 @@ static void i915_init_packets( i915ContextPtr i915 )
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I1_LOAD_S(4) |
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I1_LOAD_S(5) |
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I1_LOAD_S(6) |
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(4));
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(3));
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i915->state.Ctx[I915_CTXREG_LIS2] = 0;
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i915->state.Ctx[I915_CTXREG_LIS4] = 0;
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i915->state.Ctx[I915_CTXREG_LIS5] = 0;
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@@ -180,7 +180,7 @@ static void i915_emit_invarient_state( intelContextPtr intel )
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*/
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OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
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I1_LOAD_S(3) |
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(1));
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(0));
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OUT_BATCH(0);
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/* XXX: Use this */
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