docs: update GL3 status
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+4
-4
@@ -17,8 +17,8 @@ Conditional rendering (GL_NV_conditional_render) DONE (swrast, softpipe, i9
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Map buffer subranges (GL_ARB_map_buffer_range) DONE
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Clamping controls (GL_ARB_color_buffer_float) DONE
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Float textures, renderbuffers (GL_ARB_texture_float) DONE (gallium r300)
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GL_EXT_packed_float not started
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GL_EXT_texture_shared_exponent not started
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GL_EXT_packed_float started
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GL_EXT_texture_shared_exponent started
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Float depth buffers (GL_ARB_depth_buffer_float) not started
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Framebuffer objects (GL_EXT_framebuffer_object) DONE
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Half-float DONE
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@@ -80,7 +80,7 @@ GL_ARB_occlusion_query2 DONE (swrast, gallium)
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GL_ARB_sampler_objects DONE (gallium)
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GL_ARB_texture_rgb10_a2ui not started
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GL_ARB_texture_swizzle DONE (same as EXT version)
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GL_ARB_timer_query DONE (only Xlib sw driver)
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GL_ARB_timer_query ~60% done (the EXT variant)
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GL_ARB_instanced_arrays DONE (gallium)
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GL_ARB_vertex_type_2_10_10_10_rev not started
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@@ -105,7 +105,7 @@ GL_ARB_transform_feedback3 not started
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GL 4.1:
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GLSL 4.1 not started
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GL_ARB_ES2_compatibility not started
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GL_ARB_ES2_compatibility mostly done (Intel?)
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GL_ARB_get_program_binary not started
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GL_ARB_separate_shader_objects some infrastructure done
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GL_ARB_shader_precision not started
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