i965: Prepare tex, img and rt state emission for isl based miptrees

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
Topi Pohjolainen
2017-04-24 17:41:51 +03:00
parent 63a43f4161
commit 76a3ce8fa5
@@ -80,9 +80,13 @@ get_isl_surf(struct brw_context *brw, struct intel_mipmap_tree *mt,
uint32_t *tile_x, uint32_t *tile_y,
uint32_t *offset, struct isl_surf *surf)
{
intel_miptree_get_isl_surf(brw, mt, surf);
if (mt->surf.size > 0) {
*surf = mt->surf;
} else {
intel_miptree_get_isl_surf(brw, mt, surf);
surf->dim = get_isl_surf_dim(target);
surf->dim = get_isl_surf_dim(target);
}
const enum isl_dim_layout dim_layout =
get_isl_dim_layout(&brw->screen->devinfo, mt->surf.tiling, target,
@@ -553,9 +557,16 @@ brw_update_texture_surface(struct gl_context *ctx,
/* If this is a view with restricted NumLayers, then our effective depth
* is not just the miptree depth.
*/
const unsigned view_num_layers =
(obj->Immutable && obj->Target != GL_TEXTURE_3D) ? obj->NumLayers :
mt->logical_depth0;
unsigned view_num_layers;
if (obj->Immutable && obj->Target != GL_TEXTURE_3D) {
view_num_layers = obj->NumLayers;
} else if (mt->surf.size > 0) {
view_num_layers = mt->surf.dim == ISL_SURF_DIM_3D ?
mt->surf.logical_level0_px.depth :
mt->surf.logical_level0_px.array_len;
} else {
view_num_layers = mt->logical_depth0;
}
/* Handling GL_ALPHA as a surface format override breaks 1.30+ style
* texturing functions that return a float, as our code generation always