mesa/st: fix tracking of mapped buffer ranges
In st_bufferobj_map_range(), set obj->Offset consistently with its usage elsewhere.
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@@ -250,7 +250,7 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
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map = obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
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if(obj->Pointer) {
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obj->Offset = 0;
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obj->Offset = offset;
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obj->Length = length;
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map += offset;
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}
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