intel: Transition intel_region_map() to being a miptree operation.

I'm trying to move us away from the region structure, and all the
callers are currently dereferencing a miptree to get the region.

In this change, the map_refcount is dropped.  However, the bo->virtual is
itself map refcounted, so that's already dealt with.

Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
This commit is contained in:
Eric Anholt
2013-01-28 09:14:42 +11:00
parent f4f288f317
commit 7604debabb
5 changed files with 55 additions and 91 deletions
+46 -19
View File
@@ -948,9 +948,9 @@ intel_miptree_alloc_mcs(struct intel_context *intel,
*
* Note: the clear value for MCS buffers is all 1's, so we memset to 0xff.
*/
void *data = intel_region_map(intel, mt->mcs_mt->region, 0);
void *data = intel_miptree_map_raw(intel, mt->mcs_mt);
memset(data, 0xff, mt->mcs_mt->region->bo->size);
intel_region_unmap(intel, mt->mcs_mt->region);
intel_miptree_unmap_raw(intel, mt->mcs_mt);
return mt->mcs_mt;
}
@@ -1192,6 +1192,34 @@ intel_miptree_upsample(struct intel_context *intel,
intel_miptree_slice_set_needs_hiz_resolve(mt, 0, 0);
}
void *
intel_miptree_map_raw(struct intel_context *intel, struct intel_mipmap_tree *mt)
{
drm_intel_bo *bo = mt->region->bo;
if (unlikely(INTEL_DEBUG & DEBUG_PERF)) {
if (drm_intel_bo_busy(bo)) {
perf_debug("Mapping a busy BO, causing a stall on the GPU.\n");
}
}
intel_flush(&intel->ctx);
if (mt->region->tiling != I915_TILING_NONE)
drm_intel_gem_bo_map_gtt(bo);
else
drm_intel_bo_map(bo, true);
return bo->virtual;
}
void
intel_miptree_unmap_raw(struct intel_context *intel,
struct intel_mipmap_tree *mt)
{
drm_intel_bo_unmap(mt->region->bo);
}
static void
intel_miptree_map_gtt(struct intel_context *intel,
struct intel_mipmap_tree *mt,
@@ -1212,7 +1240,7 @@ intel_miptree_map_gtt(struct intel_context *intel,
assert(y % bh == 0);
y /= bh;
base = intel_region_map(intel, mt->region, map->mode) + mt->offset;
base = intel_miptree_map_raw(intel, mt) + mt->offset;
if (base == NULL)
map->ptr = NULL;
@@ -1241,7 +1269,7 @@ intel_miptree_unmap_gtt(struct intel_context *intel,
unsigned int level,
unsigned int slice)
{
intel_region_unmap(intel, mt->region);
intel_miptree_unmap_raw(intel, mt);
}
static void
@@ -1336,8 +1364,7 @@ intel_miptree_map_s8(struct intel_context *intel,
*/
if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
uint8_t *untiled_s8_map = map->ptr;
uint8_t *tiled_s8_map = intel_region_map(intel, mt->region,
GL_MAP_READ_BIT);
uint8_t *tiled_s8_map = intel_miptree_map_raw(intel, mt);
unsigned int image_x, image_y;
intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
@@ -1352,7 +1379,7 @@ intel_miptree_map_s8(struct intel_context *intel,
}
}
intel_region_unmap(intel, mt->region);
intel_miptree_unmap_raw(intel, mt);
DBG("%s: %d,%d %dx%d from mt %p %d,%d = %p/%d\n", __FUNCTION__,
map->x, map->y, map->w, map->h,
@@ -1374,7 +1401,7 @@ intel_miptree_unmap_s8(struct intel_context *intel,
if (map->mode & GL_MAP_WRITE_BIT) {
unsigned int image_x, image_y;
uint8_t *untiled_s8_map = map->ptr;
uint8_t *tiled_s8_map = intel_region_map(intel, mt->region, map->mode);
uint8_t *tiled_s8_map = intel_miptree_map_raw(intel, mt);
intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
@@ -1388,7 +1415,7 @@ intel_miptree_unmap_s8(struct intel_context *intel,
}
}
intel_region_unmap(intel, mt->region);
intel_miptree_unmap_raw(intel, mt);
}
free(map->buffer);
@@ -1429,7 +1456,7 @@ intel_miptree_unmap_etc(struct intel_context *intel,
image_x += map->x;
image_y += map->y;
uint8_t *dst = intel_region_map(intel, mt->region, map->mode)
uint8_t *dst = intel_miptree_map_raw(intel, mt)
+ image_y * mt->region->pitch
+ image_x * mt->region->cpp;
@@ -1442,7 +1469,7 @@ intel_miptree_unmap_etc(struct intel_context *intel,
map->ptr, map->stride,
map->w, map->h, mt->etc_format);
intel_region_unmap(intel, mt->region);
intel_miptree_unmap_raw(intel, mt);
free(map->buffer);
}
@@ -1480,8 +1507,8 @@ intel_miptree_map_depthstencil(struct intel_context *intel,
*/
if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
uint32_t *packed_map = map->ptr;
uint8_t *s_map = intel_region_map(intel, s_mt->region, GL_MAP_READ_BIT);
uint32_t *z_map = intel_region_map(intel, z_mt->region, GL_MAP_READ_BIT);
uint8_t *s_map = intel_miptree_map_raw(intel, s_mt);
uint32_t *z_map = intel_miptree_map_raw(intel, z_mt);
unsigned int s_image_x, s_image_y;
unsigned int z_image_x, z_image_y;
@@ -1512,8 +1539,8 @@ intel_miptree_map_depthstencil(struct intel_context *intel,
}
}
intel_region_unmap(intel, s_mt->region);
intel_region_unmap(intel, z_mt->region);
intel_miptree_unmap_raw(intel, s_mt);
intel_miptree_unmap_raw(intel, z_mt);
DBG("%s: %d,%d %dx%d from z mt %p %d,%d, s mt %p %d,%d = %p/%d\n",
__FUNCTION__,
@@ -1541,8 +1568,8 @@ intel_miptree_unmap_depthstencil(struct intel_context *intel,
if (map->mode & GL_MAP_WRITE_BIT) {
uint32_t *packed_map = map->ptr;
uint8_t *s_map = intel_region_map(intel, s_mt->region, map->mode);
uint32_t *z_map = intel_region_map(intel, z_mt->region, map->mode);
uint8_t *s_map = intel_miptree_map_raw(intel, s_mt);
uint32_t *z_map = intel_miptree_map_raw(intel, z_mt);
unsigned int s_image_x, s_image_y;
unsigned int z_image_x, z_image_y;
@@ -1572,8 +1599,8 @@ intel_miptree_unmap_depthstencil(struct intel_context *intel,
}
}
intel_region_unmap(intel, s_mt->region);
intel_region_unmap(intel, z_mt->region);
intel_miptree_unmap_raw(intel, s_mt);
intel_miptree_unmap_raw(intel, z_mt);
DBG("%s: %d,%d %dx%d from z mt %p (%s) %d,%d, s mt %p %d,%d = %p/%d\n",
__FUNCTION__,
@@ -590,6 +590,12 @@ void i945_miptree_layout(struct intel_mipmap_tree *mt);
void brw_miptree_layout(struct intel_context *intel,
struct intel_mipmap_tree *mt);
void *intel_miptree_map_raw(struct intel_context *intel,
struct intel_mipmap_tree *mt);
void intel_miptree_unmap_raw(struct intel_context *intel,
struct intel_mipmap_tree *mt);
void
intel_miptree_map(struct intel_context *intel,
struct intel_mipmap_tree *mt,
@@ -104,60 +104,6 @@ debug_backtrace(void)
#endif
/* XXX: Thread safety?
*/
void *
intel_region_map(struct intel_context *intel, struct intel_region *region,
GLbitfield mode)
{
/* We have the region->map_refcount controlling mapping of the BO because
* in software fallbacks we may end up mapping the same buffer multiple
* times on Mesa's behalf, so we refcount our mappings to make sure that
* the pointer stays valid until the end of the unmap chain. However, we
* must not emit any batchbuffers between the start of mapping and the end
* of unmapping, or further use of the map will be incoherent with the GPU
* rendering done by that batchbuffer. Hence we assert in
* intel_batchbuffer_flush() that that doesn't happen, which means that the
* flush is only needed on first map of the buffer.
*/
if (unlikely(intel->perf_debug)) {
if (drm_intel_bo_busy(region->bo)) {
perf_debug("Mapping a busy BO, causing a stall on the GPU.\n");
}
}
_DBG("%s %p\n", __FUNCTION__, region);
if (!region->map_refcount) {
intel_flush(&intel->ctx);
if (region->tiling != I915_TILING_NONE)
drm_intel_gem_bo_map_gtt(region->bo);
else
drm_intel_bo_map(region->bo, true);
region->map = region->bo->virtual;
}
return region->map;
}
void
intel_region_unmap(struct intel_context *intel, struct intel_region *region)
{
_DBG("%s %p\n", __FUNCTION__, region);
if (!--region->map_refcount) {
if (region->tiling != I915_TILING_NONE)
drm_intel_gem_bo_unmap_gtt(region->bo);
else
drm_intel_bo_unmap(region->bo);
region->map = NULL;
}
}
static struct intel_region *
intel_region_alloc_internal(struct intel_screen *screen,
GLuint cpp,
@@ -291,8 +237,6 @@ intel_region_release(struct intel_region **region_handle)
region->refcount--;
if (region->refcount == 0) {
assert(region->map_refcount == 0);
drm_intel_bo_unreference(region->bo);
free(region);
@@ -65,8 +65,6 @@ struct intel_region
GLuint width; /**< in pixels */
GLuint height; /**< in pixels */
GLuint pitch; /**< in bytes */
GLubyte *map; /**< only non-NULL when region is actually mapped */
GLuint map_refcount; /**< Reference count for mapping */
uint32_t tiling; /**< Which tiling mode the region is in */
@@ -99,17 +97,6 @@ void intel_region_release(struct intel_region **ib);
void intel_recreate_static_regions(struct intel_context *intel);
/**
* Map/unmap regions. This is refcounted also:
*
* \param mode bitmask of GL_MAP_READ_BIT, GL_MAP_WRITE_BIT
*/
void *intel_region_map(struct intel_context *intel,
struct intel_region *ib,
GLbitfield mode);
void intel_region_unmap(struct intel_context *intel, struct intel_region *ib);
/* Copy rectangular sub-regions
*/
bool
@@ -178,7 +178,7 @@ intel_tex_map_image_for_swrast(struct intel_context *intel,
DBG("%s \n", __FUNCTION__);
intel_image->base.Map = intel_region_map(intel, mt->region, mode);
intel_image->base.Map = intel_miptree_map_raw(intel, mt);
} else {
assert(intel_image->base.Base.Depth == 1);
intel_miptree_get_image_offset(mt, level, face, &x, &y);
@@ -186,7 +186,7 @@ intel_tex_map_image_for_swrast(struct intel_context *intel,
DBG("%s: (%d,%d) -> (%d, %d)/%d\n",
__FUNCTION__, face, level, x, y, mt->region->pitch);
intel_image->base.Map = intel_region_map(intel, mt->region, mode) +
intel_image->base.Map = intel_miptree_map_raw(intel, mt) +
x * mt->cpp + y * mt->region->pitch;
}
@@ -199,7 +199,7 @@ intel_tex_unmap_image_for_swrast(struct intel_context *intel,
struct intel_texture_image *intel_image)
{
if (intel_image && intel_image->mt) {
intel_region_unmap(intel, intel_image->mt->region);
intel_miptree_unmap_raw(intel, intel_image->mt);
intel_image->base.Map = NULL;
}
}