nv30: disable emit texture image in state_emit, already done in fragtex
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@@ -51,10 +51,10 @@ struct nv30_context {
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struct pipe_buffer *rt[2];
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struct pipe_buffer *zeta;
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struct {
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/*struct {
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struct pipe_buffer *buffer;
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uint32_t format;
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} tex[16];
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} tex[16];*/
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unsigned vb_enable;
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struct {
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@@ -60,12 +60,11 @@ nv30_emit_hw_state(struct nv30_context *nv30)
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OUT_RING(0);*/
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}
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/* Texture images */
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/* Texture images, emitted in nv30_fragtex_build */
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#if 0
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for (i = 0; i < 16; i++) {
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if (!(nv30->fp_samplers & (1 << i)))
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continue;
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if (!nv30->tex[i].buffer)
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continue;
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BEGIN_RING(rankine, NV34TCL_TX_OFFSET(i), 2);
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OUT_RELOCl(nv30->tex[i].buffer, 0, NOUVEAU_BO_VRAM |
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NOUVEAU_BO_GART | NOUVEAU_BO_RD);
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@@ -74,6 +73,7 @@ nv30_emit_hw_state(struct nv30_context *nv30)
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NOUVEAU_BO_OR, NV34TCL_TX_FORMAT_DMA0,
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NV34TCL_TX_FORMAT_DMA1);
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}
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#endif
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/* Fragment program */
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BEGIN_RING(rankine, NV34TCL_FP_ACTIVE_PROGRAM, 1);
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