radv/ci: bump the number of runners to 3 for vkcts-navi21-valve
RADV_PERFTEST=gpl increased execution time, so let's try with a 3d runner. dEQP-VK.api.device_init.create_instance_device_intentional_alloc_fail.basic seems reliably fixed now for some reasons. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21214>
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@@ -330,7 +330,7 @@ vkcts-navi10-valve:
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B2C_KERNEL_URL: 'https://gitlab.freedesktop.org/mupuf/valve-infra/-/package_files/144/download' # 5.17.1
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vkcts-navi21-valve:
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parallel: 2
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parallel: 3
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extends:
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- .vkcts-test-valve
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- .navi21-test-valve
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@@ -3,9 +3,6 @@ dEQP-VK.ray_tracing_pipeline.acceleration_structures.copy_within_pipeline.gpu.ac
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dEQP-VK.ray_tracing_pipeline.acceleration_structures.copy_within_pipeline.gpu.stage_all_transfer,Crash
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dEQP-VK.ray_tracing_pipeline.acceleration_structures.copy_within_pipeline.gpu.stage_as_copy_bit,Crash
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# New fails in CTS 1.3.3.1
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dEQP-VK.api.device_init.create_instance_device_intentional_alloc_fail.basic,Fail
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# Test bugs with GPL (all of them should be fixed with recent CTS).
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dEQP-VK.fragment_shading_rate.dynamic_rendering.primary_cmd_buff.fast_linked_library.misc_tests.sample_mask_test,Fail
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dEQP-VK.fragment_shading_rate.dynamic_rendering.primary_cmd_buff.pipeline_library.misc_tests.sample_mask_test,Fail
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