gallium: move _vbo_DestroyContext() call
Call it before freeing core Mesa state to avoid references to freed buffer objects.
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@@ -188,8 +188,6 @@ static void st_destroy_context_priv( struct st_context *st )
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st_destroy_drawtex(st);
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#endif
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_vbo_DestroyContext(st->ctx);
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for (i = 0; i < Elements(st->state.sampler_texture); i++) {
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pipe_texture_reference(&st->state.sampler_texture[i], NULL);
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}
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@@ -223,6 +221,8 @@ void st_destroy_context( struct st_context *st )
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_mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache);
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_vbo_DestroyContext(st->ctx);
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_mesa_free_context_data(ctx);
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st_destroy_context_priv(st);
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