vk/meta: Destroy vertex shaders when setting up clearing
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@@ -187,7 +187,9 @@ anv_device_init_meta_clear_state(struct anv_device *device)
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},
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&device->meta_state.clear.pipeline);
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anv_DestroyShaderModule(anv_device_to_handle(device), vsm);
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anv_DestroyShaderModule(anv_device_to_handle(device), fsm);
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anv_DestroyShader(anv_device_to_handle(device), vs);
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anv_DestroyShader(anv_device_to_handle(device), fs);
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}
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