mesa: recover target_check before get_current_tex_objects

At compressed_tex_sub_image we only can obtain the tex_object after
compressed_subtexture_target_check is validated for TEX_MODE_CURRENT.
So if the target is wrong the error is raised to the user.

This completes the fix for the regression introduced on "mesa: refactor
compressed_tex_sub_image function" of the pending failing tests:

dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage3d

v2: Fix warning that texObj might be used uninitialized (Gert Wollny)

Fixes: 7df233d68d ("mesa: refactor compressed_tex_sub_image function")
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
This commit is contained in:
Jose Maria Casanova Crespo
2019-08-21 13:16:16 +01:00
parent 5baff5dd3c
commit 74a7e3ed3b
+7 -7
View File
@@ -5588,7 +5588,7 @@ compressed_tex_sub_image(unsigned dim, GLenum target, GLuint textureOrIndex,
const GLvoid *data, enum tex_mode mode,
const char *caller)
{
struct gl_texture_object *texObj;
struct gl_texture_object *texObj = NULL;
struct gl_texture_image *texImage;
bool no_error = false;
GET_CURRENT_CONTEXT(ctx);
@@ -5622,14 +5622,9 @@ compressed_tex_sub_image(unsigned dim, GLenum target, GLuint textureOrIndex,
case TEX_MODE_CURRENT_ERROR:
default:
assert(textureOrIndex == 0);
texObj = _mesa_get_current_tex_object(ctx, target);
break;
}
if (!texObj)
return;
if (!no_error &&
compressed_subtexture_target_check(ctx, target, dim, format,
mode == TEX_MODE_DSA_ERROR,
@@ -5637,7 +5632,12 @@ compressed_tex_sub_image(unsigned dim, GLenum target, GLuint textureOrIndex,
return;
}
if (!no_error && !texObj)
if (mode == TEX_MODE_CURRENT_NO_ERROR ||
mode == TEX_MODE_CURRENT_ERROR) {
texObj = _mesa_get_current_tex_object(ctx, target);
}
if (!texObj)
return;
if (!no_error &&