glthread: align small buffer uploads to 4 bytes

some apps (e.g., supertuxkart) use a ton of 4 byte subdata calls, and
this halves their memory consumption

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21875>
This commit is contained in:
Mike Blumenkrantz
2023-03-13 11:29:08 -04:00
committed by Marge Bot
parent 5ada09412f
commit 747c3ddb9d
+1 -1
View File
@@ -88,7 +88,7 @@ _mesa_glthread_upload(struct gl_context *ctx, const void *data,
return;
/* The alignment was chosen arbitrarily. */
unsigned offset = align(glthread->upload_offset, 8) + start_offset;
unsigned offset = align(glthread->upload_offset, size <= 4 ? 4 : 8) + start_offset;
/* Allocate a new buffer if needed. */
if (unlikely(!glthread->upload_buffer || offset + size > default_size)) {