freedreno: track maximal scissor bounds
Optimize out parts of the render target that are scissored out by taking into account maximal scissor bounds in fd_gmem_render_tiles(). This is a big win on things like gnome-shell which frequently do partial screen updates. Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
@@ -54,7 +54,7 @@ fd_clear(struct pipe_context *pctx, unsigned buffers,
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{
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struct fd_context *ctx = fd_context(pctx);
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struct fd_ringbuffer *ring = ctx->ring;
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struct pipe_framebuffer_state *fb = &ctx->framebuffer.base;
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struct pipe_framebuffer_state *fb = &ctx->framebuffer;
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uint32_t reg, colr = 0;
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ctx->cleared |= buffers;
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@@ -171,11 +171,6 @@ fd_clear(struct pipe_context *pctx, unsigned buffers,
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OUT_RING(ring, xy2d(fb->width, /* PA_SC_WINDOW_SCISSOR_BR */
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fb->height));
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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OUT_RING(ring, CP_REG(REG_RB_COLOR_INFO));
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OUT_RING(ring, RB_COLOR_INFO_COLOR_SWAP(1) |
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RB_COLOR_INFO_COLOR_FORMAT(fd_pipe2color(fb->cbufs[0]->format)));
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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OUT_RING(ring, CP_REG(REG_RB_COLOR_MASK));
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if (buffers & PIPE_CLEAR_COLOR) {
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@@ -69,7 +69,7 @@ void
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fd_context_render(struct pipe_context *pctx)
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{
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struct fd_context *ctx = fd_context(pctx);
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struct pipe_framebuffer_state *fb = &ctx->framebuffer.base;
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struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
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DBG("needs_flush: %d", ctx->needs_flush);
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@@ -89,9 +89,9 @@ fd_context_render(struct pipe_context *pctx)
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ctx->needs_flush = false;
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ctx->cleared = ctx->restore = ctx->resolve = 0;
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fd_resource(fb->cbufs[0]->texture)->dirty = false;
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if (fb->zsbuf)
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fd_resource(fb->zsbuf->texture)->dirty = false;
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fd_resource(pfb->cbufs[0]->texture)->dirty = false;
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if (pfb->zsbuf)
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fd_resource(pfb->zsbuf->texture)->dirty = false;
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}
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static void
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@@ -79,11 +79,13 @@ struct fd_vertexbuf_stateobj {
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uint32_t dirty_mask;
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};
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struct fd_framebuffer_stateobj {
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struct pipe_framebuffer_state base;
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struct fd_gmem_stateobj {
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struct pipe_scissor_state scissor;
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uint cpp;
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uint16_t minx, miny;
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uint16_t bin_h, nbins_y;
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uint16_t bin_w, nbins_x;
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uint32_t pa_su_sc_mode_cntl;
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uint16_t width, height;
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};
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struct fd_context {
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@@ -129,6 +131,17 @@ struct fd_context {
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*/
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struct pipe_scissor_state scissor;
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/* Track the maximal bounds of the scissor of all the draws within a
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* batch. Used at the tile rendering step (fd_gmem_render_tiles(),
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* mem2gmem/gmem2mem) to avoid needlessly moving data in/out of gmem.
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*/
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struct pipe_scissor_state max_scissor;
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/* Current gmem/tiling configuration.. gets updated on render_tiles()
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* if out of date with current maximal-scissor/cpp:
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*/
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struct fd_gmem_stateobj gmem;
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/* which state objects need to be re-emit'd: */
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enum {
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FD_DIRTY_BLEND = (1 << 0),
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@@ -163,7 +176,7 @@ struct fd_context {
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struct pipe_blend_color blend_color;
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struct pipe_stencil_ref stencil_ref;
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unsigned sample_mask;
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struct fd_framebuffer_stateobj framebuffer;
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struct pipe_framebuffer_state framebuffer;
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struct pipe_poly_stipple stipple;
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struct pipe_viewport_state viewport;
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struct fd_constbuf_stateobj constbuf[PIPE_SHADER_TYPES];
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@@ -110,8 +110,7 @@ static void
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emit_gmem2mem(struct fd_context *ctx, struct fd_ringbuffer *ring,
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uint32_t xoff, uint32_t yoff, uint32_t bin_w, uint32_t bin_h)
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{
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struct fd_framebuffer_stateobj *fb = &ctx->framebuffer;
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struct pipe_framebuffer_state *pfb = &fb->base;
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struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
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fd_emit_vertex_bufs(ring, 0x9c, (struct fd_vertex_buf[]) {
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{ .prsc = ctx->solid_vertexbuf, .size = 48 },
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@@ -224,8 +223,7 @@ static void
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emit_mem2gmem(struct fd_context *ctx, struct fd_ringbuffer *ring,
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uint32_t xoff, uint32_t yoff, uint32_t bin_w, uint32_t bin_h)
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{
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struct fd_framebuffer_stateobj *fb = &ctx->framebuffer;
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struct pipe_framebuffer_state *pfb = &fb->base;
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struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
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float x0, y0, x1, y1;
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fd_emit_vertex_bufs(ring, 0x9c, (struct fd_vertex_buf[]) {
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@@ -328,50 +326,146 @@ emit_mem2gmem(struct fd_context *ctx, struct fd_ringbuffer *ring,
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/* TODO blob driver seems to toss in a CACHE_FLUSH after each DRAW_INDX.. */
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}
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static void
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calculate_tiles(struct fd_context *ctx)
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{
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struct fd_gmem_stateobj *gmem = &ctx->gmem;
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struct pipe_scissor_state *scissor = &ctx->max_scissor;
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uint32_t cpp = util_format_get_blocksize(ctx->framebuffer.cbufs[0]->format);
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uint32_t gmem_size = ctx->screen->gmemsize_bytes;
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uint32_t minx, miny, width, height;
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uint32_t nbins_x = 1, nbins_y = 1;
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uint32_t bin_w, bin_h;
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uint32_t max_width = 992;
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if ((gmem->cpp == cpp) &&
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!memcmp(&gmem->scissor, scissor, sizeof(gmem->scissor))) {
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/* everything is up-to-date */
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return;
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}
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minx = scissor->minx & ~31; /* round down to multiple of 32 */
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miny = scissor->miny & ~31;
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width = scissor->maxx - minx;
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height = scissor->maxy - miny;
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// TODO we probably could optimize this a bit if we know that
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// Z or stencil is not enabled for any of the draw calls..
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// if (fd_stencil_enabled(ctx->zsa) || fd_depth_enabled(ctx->zsa)) {
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gmem_size /= 2;
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max_width = 256;
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// }
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bin_w = ALIGN(width, 32);
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bin_h = ALIGN(height, 32);
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/* first, find a bin width that satisfies the maximum width
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* restrictions:
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*/
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while (bin_w > max_width) {
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nbins_x++;
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bin_w = ALIGN(width / nbins_x, 32);
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}
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/* then find a bin height that satisfies the memory constraints:
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*/
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while ((bin_w * bin_h * cpp) > gmem_size) {
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nbins_y++;
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bin_h = ALIGN(height / nbins_y, 32);
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}
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DBG("using %d bins of size %dx%d", nbins_x*nbins_y, bin_w, bin_h);
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gmem->scissor = *scissor;
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gmem->cpp = cpp;
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gmem->minx = minx;
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gmem->miny = miny;
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gmem->bin_h = bin_h;
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gmem->bin_w = bin_w;
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gmem->nbins_x = nbins_x;
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gmem->nbins_y = nbins_y;
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gmem->width = width;
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gmem->height = height;
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}
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void
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fd_gmem_render_tiles(struct pipe_context *pctx)
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{
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struct fd_context *ctx = fd_context(pctx);
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struct fd_framebuffer_stateobj *fb = &ctx->framebuffer;
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struct pipe_framebuffer_state *pfb = &fb->base;
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struct fd_ringbuffer *ring;
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uint32_t i, yoff = 0;
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uint32_t timestamp;
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ring = ctx->ring;
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struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
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struct fd_gmem_stateobj *gmem = &ctx->gmem;
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struct fd_ringbuffer *ring = ctx->ring;
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enum rb_colorformatx colorformatx = fd_pipe2color(pfb->cbufs[0]->format);
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uint32_t i, timestamp, yoff = 0;
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uint32_t base, reg;
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DBG("rendering %dx%d tiles (%s/%s)", fb->nbins_x, fb->nbins_y,
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calculate_tiles(ctx);
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/* this should be true because bin_w/bin_h should be multiples of 32: */
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assert(((gmem->bin_w * gmem->bin_h) % 1024) == 0);
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/* depth/stencil starts after color buffer in GMEM: */
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base = (gmem->bin_w * gmem->bin_h) / 1024;
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DBG("rendering %dx%d tiles (%s/%s)", gmem->nbins_x, gmem->nbins_y,
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util_format_name(pfb->cbufs[0]->format),
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pfb->zsbuf ? util_format_name(pfb->zsbuf->format) : "none");
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/* mark the end of the clear/draw cmds before emitting per-tile cmds: */
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fd_ringmarker_mark(ctx->draw_end);
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for (i = 0; i < fb->nbins_y; i++) {
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uint32_t j, xoff = 0;
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uint32_t bin_h = fb->bin_h;
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/* RB_SURFACE_INFO / RB_DEPTH_INFO can be emitted once per tile pass,
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* but RB_COLOR_INFO gets overwritten by gmem2mem and mem2gmem and so
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* needs to be emitted for each tile:
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*/
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OUT_PKT3(ring, CP_SET_CONSTANT, 4);
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OUT_RING(ring, CP_REG(REG_RB_SURFACE_INFO));
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OUT_RING(ring, gmem->bin_w); /* RB_SURFACE_INFO */
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OUT_RING(ring, RB_COLOR_INFO_COLOR_SWAP(1) | /* RB_COLOR_INFO */
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RB_COLOR_INFO_COLOR_FORMAT(colorformatx));
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reg = RB_DEPTH_INFO_DEPTH_BASE(ALIGN(base, 4));
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if (pfb->zsbuf)
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reg |= RB_DEPTH_INFO_DEPTH_FORMAT(fd_pipe2depth(pfb->zsbuf->format));
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OUT_RING(ring, reg); /* RB_DEPTH_INFO */
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yoff= gmem->miny;
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for (i = 0; i < gmem->nbins_y; i++) {
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uint32_t j, xoff = gmem->minx;
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uint32_t bh = gmem->bin_h;
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/* clip bin height: */
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bin_h = min(bin_h, pfb->height - yoff);
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bh = min(bh, gmem->height - yoff);
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for (j = 0; j < fb->nbins_x; j++) {
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uint32_t bin_w = fb->bin_w;
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for (j = 0; j < gmem->nbins_x; j++) {
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uint32_t bw = gmem->bin_w;
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/* clip bin width: */
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bin_w = min(bin_w, pfb->width - xoff);
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bw = min(bw, gmem->width - xoff);
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DBG("bin_h=%d, yoff=%d, bin_w=%d, xoff=%d",
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bin_h, yoff, bin_w, xoff);
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bh, yoff, bw, xoff);
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fd_emit_framebuffer_state(ring, &ctx->framebuffer);
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if ((i == 0) && (j == 0)) {
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uint32_t reg;
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} else {
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}
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/* setup screen scissor for current tile (same for mem2gmem): */
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OUT_PKT3(ring, CP_SET_CONSTANT, 3);
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OUT_RING(ring, CP_REG(REG_PA_SC_SCREEN_SCISSOR_TL));
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OUT_RING(ring, xy2d(0,0)); /* PA_SC_SCREEN_SCISSOR_TL */
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OUT_RING(ring, xy2d(bin_w, bin_h)); /* PA_SC_SCREEN_SCISSOR_BR */
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OUT_RING(ring, xy2d(bw, bh)); /* PA_SC_SCREEN_SCISSOR_BR */
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if (ctx->restore)
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emit_mem2gmem(ctx, ring, xoff, yoff, bin_w, bin_h);
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emit_mem2gmem(ctx, ring, xoff, yoff, bw, bh);
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OUT_PKT3(ring, CP_SET_CONSTANT, 2);
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OUT_RING(ring, CP_REG(REG_RB_COLOR_INFO));
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OUT_RING(ring, RB_COLOR_INFO_COLOR_SWAP(1) | /* RB_COLOR_INFO */
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RB_COLOR_INFO_COLOR_FORMAT(colorformatx));
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/* setup window scissor and offset for current tile (different
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* from mem2gmem):
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@@ -389,12 +483,12 @@ fd_gmem_render_tiles(struct pipe_context *pctx)
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OUT_RING(ring, 0x00000000); /* PA_SC_WINDOW_OFFSET */
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/* emit gmem2mem to transfer tile back to system memory: */
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emit_gmem2mem(ctx, ring, xoff, yoff, bin_w, bin_h);
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emit_gmem2mem(ctx, ring, xoff, yoff, bw, bh);
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xoff += bin_w;
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xoff += bw;
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}
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yoff += bin_h;
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yoff += bh;
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}
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/* GPU executes starting from tile cmds, which IB back to draw cmds: */
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@@ -409,6 +503,10 @@ fd_gmem_render_tiles(struct pipe_context *pctx)
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if (pfb->zsbuf)
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fd_resource(pfb->zsbuf->texture)->timestamp = timestamp;
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/* reset maximal bounds: */
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ctx->max_scissor.minx = ctx->max_scissor.miny = ~0;
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ctx->max_scissor.maxx = ctx->max_scissor.maxy = 0;
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/* Note that because the per-tile setup and mem2gmem/gmem2mem are emitted
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* after the draw/clear calls, but executed before, we need to preemptively
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* flag some state as dirty before the first draw/clear call.
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@@ -431,61 +529,3 @@ fd_gmem_render_tiles(struct pipe_context *pctx)
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FD_DIRTY_FRAGTEX |
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FD_DIRTY_BLEND;
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}
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void
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fd_gmem_calculate_tiles(struct pipe_context *pctx)
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{
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struct fd_context *ctx = fd_context(pctx);
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struct fd_framebuffer_stateobj *fb = &ctx->framebuffer;
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struct pipe_framebuffer_state *pfb = &fb->base;
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uint32_t nbins_x = 1, nbins_y = 1;
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uint32_t bin_w, bin_h;
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uint32_t cpp = util_format_get_blocksize(pfb->cbufs[0]->format);
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uint32_t gmem_size = ctx->screen->gmemsize_bytes;
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uint32_t max_width = 992;
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// TODO we probably could optimize this a bit if we know that
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// Z or stencil is not enabled for any of the draw calls..
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// if (fd_stencil_enabled(ctx->zsa) || fd_depth_enabled(ctx->zsa)) {
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gmem_size /= 2;
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max_width = 256;
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// }
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bin_w = ALIGN(pfb->width, 32);
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bin_h = ALIGN(pfb->height, 32);
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/* first, find a bin width that satisfies the maximum width
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* restrictions:
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*/
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while (bin_w > max_width) {
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nbins_x++;
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bin_w = ALIGN(pfb->width / nbins_x, 32);
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}
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/* then find a bin height that satisfies the memory constraints:
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*/
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while ((bin_w * bin_h * cpp) > gmem_size) {
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nbins_y++;
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bin_h = ALIGN(pfb->height / nbins_y, 32);
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}
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if ((nbins_x > 1) || (nbins_y > 1)) {
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fb->pa_su_sc_mode_cntl |= PA_SU_SC_MODE_CNTL_VTX_WINDOW_OFFSET_ENABLE;
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} else {
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fb->pa_su_sc_mode_cntl &= ~PA_SU_SC_MODE_CNTL_VTX_WINDOW_OFFSET_ENABLE;
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}
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DBG("using %d bins of size %dx%d", nbins_x*nbins_y, bin_w, bin_h);
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//if we use hw binning, tile sizes (in multiple of 32) need to
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//fit in 5 bits.. for now don't care because we aren't using
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//that:
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// assert(!(bin_h/32 & ~0x1f));
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// assert(!(bin_w/32 & ~0x1f));
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fb->nbins_x = nbins_x;
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fb->nbins_y = nbins_y;
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fb->bin_w = bin_w;
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fb->bin_h = bin_h;
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}
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@@ -32,6 +32,5 @@
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#include "pipe/p_context.h"
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void fd_gmem_render_tiles(struct pipe_context *pctx);
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void fd_gmem_calculate_tiles(struct pipe_context *pctx);
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#endif /* FREEDRENO_GMEM_H_ */
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@@ -260,7 +260,7 @@ fd_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
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util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->zsa);
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util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref);
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util_blitter_save_sample_mask(ctx->blitter, ctx->sample_mask);
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util_blitter_save_framebuffer(ctx->blitter, &ctx->framebuffer.base);
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util_blitter_save_framebuffer(ctx->blitter, &ctx->framebuffer);
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util_blitter_save_fragment_sampler_states(ctx->blitter,
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ctx->fragtex.num_samplers,
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(void **)ctx->fragtex.samplers);
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@@ -115,7 +115,7 @@ fd_set_framebuffer_state(struct pipe_context *pctx,
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const struct pipe_framebuffer_state *framebuffer)
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{
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struct fd_context *ctx = fd_context(pctx);
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struct pipe_framebuffer_state *cso = &ctx->framebuffer.base;
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struct pipe_framebuffer_state *cso = &ctx->framebuffer;
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unsigned i;
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DBG("%d: cbufs[0]=%p, zsbuf=%p", ctx->needs_flush,
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@@ -125,7 +125,7 @@ fd_set_framebuffer_state(struct pipe_context *pctx,
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for (i = 0; i < framebuffer->nr_cbufs; i++)
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pipe_surface_reference(&cso->cbufs[i], framebuffer->cbufs[i]);
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for (; i < ctx->framebuffer.base.nr_cbufs; i++)
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for (; i < ctx->framebuffer.nr_cbufs; i++)
|
||||
pipe_surface_reference(&cso->cbufs[i], NULL);
|
||||
|
||||
cso->nr_cbufs = framebuffer->nr_cbufs;
|
||||
@@ -134,9 +134,6 @@ fd_set_framebuffer_state(struct pipe_context *pctx,
|
||||
|
||||
pipe_surface_reference(&cso->zsbuf, framebuffer->zsbuf);
|
||||
|
||||
if (cso->nr_cbufs > 0)
|
||||
fd_gmem_calculate_tiles(pctx);
|
||||
|
||||
ctx->dirty |= FD_DIRTY_FRAMEBUFFER;
|
||||
}
|
||||
|
||||
@@ -354,30 +351,6 @@ fd_emit_vertex_bufs(struct fd_ringbuffer *ring, uint32_t val,
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
fd_emit_framebuffer_state(struct fd_ringbuffer *ring,
|
||||
struct fd_framebuffer_stateobj *fb)
|
||||
{
|
||||
struct pipe_framebuffer_state *pfb = &fb->base;
|
||||
uint32_t reg, base;
|
||||
|
||||
/* this should be true because bin_w/bin_h should be multiples of 32: */
|
||||
assert(((fb->bin_w * fb->bin_h) % 1024) == 0);
|
||||
|
||||
/* depth/stencil starts after color buffer in GMEM: */
|
||||
base = (fb->bin_w * fb->bin_h) / 1024;
|
||||
|
||||
OUT_PKT3(ring, CP_SET_CONSTANT, 4);
|
||||
OUT_RING(ring, CP_REG(REG_RB_SURFACE_INFO));
|
||||
OUT_RING(ring, fb->bin_w); /* RB_SURFACE_INFO */
|
||||
OUT_RING(ring, RB_COLOR_INFO_COLOR_SWAP(1) | /* RB_COLOR_INFO */
|
||||
RB_COLOR_INFO_COLOR_FORMAT(fd_pipe2color(pfb->cbufs[0]->format)));
|
||||
reg = RB_DEPTH_INFO_DEPTH_BASE(ALIGN(base, 4));
|
||||
if (pfb->zsbuf)
|
||||
reg |= RB_DEPTH_INFO_DEPTH_FORMAT(fd_pipe2depth(pfb->zsbuf->format));
|
||||
OUT_RING(ring, reg); /* RB_DEPTH_INFO */
|
||||
}
|
||||
|
||||
void
|
||||
fd_state_emit(struct pipe_context *pctx, uint32_t dirty)
|
||||
{
|
||||
@@ -418,7 +391,7 @@ fd_state_emit(struct pipe_context *pctx, uint32_t dirty)
|
||||
OUT_RING(ring, CP_REG(REG_PA_CL_CLIP_CNTL));
|
||||
OUT_RING(ring, ctx->rasterizer->pa_cl_clip_cntl);
|
||||
OUT_RING(ring, ctx->rasterizer->pa_su_sc_mode_cntl |
|
||||
ctx->framebuffer.pa_su_sc_mode_cntl);
|
||||
PA_SU_SC_MODE_CNTL_VTX_WINDOW_OFFSET_ENABLE);
|
||||
|
||||
OUT_PKT3(ring, CP_SET_CONSTANT, 5);
|
||||
OUT_RING(ring, CP_REG(REG_PA_SU_POINT_SIZE));
|
||||
@@ -436,9 +409,6 @@ fd_state_emit(struct pipe_context *pctx, uint32_t dirty)
|
||||
OUT_RING(ring, f2d(1.0)); /* PA_CL_GB_HORZ_DISC_ADJ */
|
||||
}
|
||||
|
||||
if (dirty & FD_DIRTY_FRAMEBUFFER)
|
||||
fd_emit_framebuffer_state(ring, &ctx->framebuffer);
|
||||
|
||||
if (dirty & FD_DIRTY_SCISSOR) {
|
||||
OUT_PKT3(ring, CP_SET_CONSTANT, 3);
|
||||
OUT_RING(ring, CP_REG(REG_PA_SC_WINDOW_SCISSOR_TL));
|
||||
@@ -446,6 +416,11 @@ fd_state_emit(struct pipe_context *pctx, uint32_t dirty)
|
||||
ctx->scissor.miny));
|
||||
OUT_RING(ring, xy2d(ctx->scissor.maxx, /* PA_SC_WINDOW_SCISSOR_BR */
|
||||
ctx->scissor.maxy));
|
||||
|
||||
ctx->max_scissor.minx = min(ctx->max_scissor.minx, ctx->scissor.minx);
|
||||
ctx->max_scissor.miny = min(ctx->max_scissor.miny, ctx->scissor.miny);
|
||||
ctx->max_scissor.maxx = max(ctx->max_scissor.maxx, ctx->scissor.maxx);
|
||||
ctx->max_scissor.maxy = max(ctx->max_scissor.maxy, ctx->scissor.maxy);
|
||||
}
|
||||
|
||||
if (dirty & FD_DIRTY_VIEWPORT) {
|
||||
|
||||
@@ -45,8 +45,6 @@ struct fd_vertex_buf {
|
||||
|
||||
void fd_emit_vertex_bufs(struct fd_ringbuffer *ring, uint32_t val,
|
||||
struct fd_vertex_buf *vbufs, uint32_t n);
|
||||
void fd_emit_framebuffer_state(struct fd_ringbuffer *ring,
|
||||
struct fd_framebuffer_stateobj *fb);
|
||||
void fd_state_emit(struct pipe_context *pctx, uint32_t dirty);
|
||||
void fd_state_emit_setup(struct pipe_context *pctx);
|
||||
|
||||
|
||||
@@ -141,7 +141,7 @@ static void
|
||||
fd_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
|
||||
{
|
||||
struct fd_context *ctx = fd_context(pctx);
|
||||
struct pipe_framebuffer_state *fb = &ctx->framebuffer.base;
|
||||
struct pipe_framebuffer_state *fb = &ctx->framebuffer;
|
||||
struct fd_ringbuffer *ring = ctx->ring;
|
||||
struct fd_bo *idx_bo = NULL;
|
||||
enum pc_di_index_size idx_type = INDEX_SIZE_IGN;
|
||||
@@ -149,6 +149,12 @@ fd_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
|
||||
uint32_t idx_size, idx_offset;
|
||||
unsigned buffers;
|
||||
|
||||
/* if we supported transform feedback, we'd have to disable this: */
|
||||
if (((ctx->scissor.maxx - ctx->scissor.minx) *
|
||||
(ctx->scissor.maxy - ctx->scissor.miny)) == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
ctx->needs_flush = true;
|
||||
|
||||
if (info->indexed) {
|
||||
|
||||
Reference in New Issue
Block a user