mesa: add line_width() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
+16
-9
@@ -37,19 +37,14 @@
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*
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* \sa glLineWidth().
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*/
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void GLAPIENTRY
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_mesa_LineWidth( GLfloat width )
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static ALWAYS_INLINE void
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line_width(struct gl_context *ctx, GLfloat width, bool no_error)
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{
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GET_CURRENT_CONTEXT(ctx);
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if (MESA_VERBOSE & VERBOSE_API)
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_mesa_debug(ctx, "glLineWidth %f\n", width);
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/* If width is unchanged, there can't be an error */
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if (ctx->Line.Width == width)
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return;
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if (width <= 0.0F) {
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if (!no_error && width <= 0.0F) {
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_mesa_error( ctx, GL_INVALID_VALUE, "glLineWidth" );
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return;
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}
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@@ -64,7 +59,7 @@ _mesa_LineWidth( GLfloat width )
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* *NOT* removed in a later spec. Therefore, we only disallow this in a
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* forward compatible context.
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*/
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if (ctx->API == API_OPENGL_CORE
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if (!no_error && ctx->API == API_OPENGL_CORE
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&& ((ctx->Const.ContextFlags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT)
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!= 0)
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&& width > 1.0F) {
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@@ -81,6 +76,18 @@ _mesa_LineWidth( GLfloat width )
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}
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void GLAPIENTRY
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_mesa_LineWidth(GLfloat width)
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{
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GET_CURRENT_CONTEXT(ctx);
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if (MESA_VERBOSE & VERBOSE_API)
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_mesa_debug(ctx, "glLineWidth %f\n", width);
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line_width(ctx, width, false);
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}
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/**
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* Set the line stipple pattern.
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*
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