freedreno/a6xx: split binning vs draw program stateobj's

Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
Rob Clark
2018-10-13 13:54:32 -04:00
parent 3313d693af
commit 72f6164fef
2 changed files with 4 additions and 4 deletions
@@ -704,10 +704,9 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
}
if (dirty & FD_DIRTY_PROG) {
struct fd_ringbuffer *stateobj = emit->binning_pass ?
prog->binning_stateobj : prog->stateobj;
fd6_emit_add_group(emit, stateobj, FD6_GROUP_PROG, 0x7);
fd6_emit_add_group(emit, prog->stateobj, FD6_GROUP_PROG, 0x6);
fd6_emit_add_group(emit, prog->binning_stateobj,
FD6_GROUP_PROG_BINNING, 0x1);
/* emit remaining non-stateobj program state, ie. what depends
* on other emit state, so cannot be pre-baked. This could
@@ -44,6 +44,7 @@ struct fd_ringbuffer;
*/
enum fd6_state_id {
FD6_GROUP_PROG,
FD6_GROUP_PROG_BINNING,
FD6_GROUP_ZSA,
FD6_GROUP_ZSA_BINNING,
FD6_GROUP_VBO,