rerun vertex stage on _MESA_NEW_NEED_EYE_COORDS
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@@ -1,4 +1,4 @@
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/* $Id: t_vb_vertex.c,v 1.8 2001/03/29 16:50:33 brianp Exp $ */
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/* $Id: t_vb_vertex.c,v 1.9 2001/05/30 10:01:41 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -303,6 +303,7 @@ const struct gl_pipeline_stage _tnl_vertex_transform_stage =
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{
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"modelview/project/cliptest/divide",
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0, /* re-check -- always on */
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_MESA_NEW_NEED_EYE_COORDS |
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_NEW_MODELVIEW|
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_NEW_PROJECTION|
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_NEW_TRANSFORM, /* re-run */
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