radeonsi/nir: fix handling of doubles for gs inputs

Fixes piglit test:
tests/spec/arb_gpu_shader_fp64/execution/explicit-location-gs-fs-vs.shader_test

Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Timothy Arceri
2018-03-01 15:21:52 +11:00
parent 20bd0f6a2b
commit 71b3d681d8
+6 -2
View File
@@ -1693,10 +1693,14 @@ static LLVMValueRef si_nir_load_input_gs(struct ac_shader_abi *abi,
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
LLVMValueRef value[8];
LLVMValueRef value[4];
for (unsigned i = component; i < num_components + component; i++) {
unsigned offset = i;
if (llvm_type_is_64bit(ctx, type))
offset *= 2;
value[i] = si_llvm_load_input_gs(&ctx->abi, driver_location / 4,
vertex_index, type, i);
vertex_index, type, offset);
}
return ac_build_varying_gather_values(&ctx->ac, value, num_components, component);