zink: fix PIPE_SHADER_CAP_FP16_DERIVATIVES handling
this requires 16bit io, not just alus Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12634>
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@@ -816,8 +816,10 @@ zink_get_shader_param(struct pipe_screen *pscreen,
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case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
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return 0; /* not implemented */
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case PIPE_SHADER_CAP_FP16:
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case PIPE_SHADER_CAP_FP16_DERIVATIVES:
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return screen->info.feats11.storageInputOutput16 ||
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(screen->info.have_KHR_16bit_storage && screen->info.storage_16bit_feats.storageInputOutput16);
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case PIPE_SHADER_CAP_FP16:
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return screen->info.feats12.shaderFloat16 ||
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(screen->info.have_KHR_shader_float16_int8 &&
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screen->info.shader_float16_int8_feats.shaderFloat16);
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