i915: Round point sizes instead of truncate.
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@@ -585,7 +585,7 @@ i915PointSize(GLcontext * ctx, GLfloat size)
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{
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struct i915_context *i915 = I915_CONTEXT(ctx);
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int lis4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_POINT_WIDTH_MASK;
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GLint point_size = (int) size;
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GLint point_size = (int) round(size);
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DBG("%s\n", __FUNCTION__);
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