zink: generated tcs is on the tes, not the vs
not sure how I screwed this up
Fixes: 4c47d83051 ("zink: use EXT_shader_object to implement generic separate shader precompile")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24581>
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@@ -1196,7 +1196,7 @@ create_gfx_program_separable(struct zink_context *ctx, struct zink_shader **stag
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prog->last_vertex_stage = ctx->last_vertex_stage;
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if (stages[MESA_SHADER_TESS_EVAL] && !stages[MESA_SHADER_TESS_CTRL]) {
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prog->shaders[MESA_SHADER_TESS_CTRL] = stages[MESA_SHADER_VERTEX]->non_fs.generated_tcs;
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prog->shaders[MESA_SHADER_TESS_CTRL] = stages[MESA_SHADER_TESS_EVAL]->non_fs.generated_tcs;
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prog->stages_present |= BITFIELD_BIT(MESA_SHADER_TESS_CTRL);
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}
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