iris: Simplify devinfo access in calculate_result_on_gpu()
We have devinfo, no need for screen->devinfo.
This commit is contained in:
@@ -677,7 +677,6 @@ static void
|
||||
calculate_result_on_gpu(struct iris_context *ice, struct iris_query *q)
|
||||
{
|
||||
struct iris_batch *batch = &ice->batches[q->batch_idx];
|
||||
struct iris_screen *screen = (void *) ice->ctx.screen;
|
||||
const struct gen_device_info *devinfo = &batch->screen->devinfo;
|
||||
struct iris_bo *bo = iris_resource_bo(q->query_state_ref.res);
|
||||
uint32_t offset = q->query_state_ref.offset;
|
||||
@@ -696,7 +695,7 @@ calculate_result_on_gpu(struct iris_context *ice, struct iris_query *q)
|
||||
* We would need to do a bit of fixed point math on the CS ALU, or
|
||||
* launch an actual shader to calculate this with full precision.
|
||||
*/
|
||||
emit_mul_gpr0(batch, (1000000000ull / screen->devinfo.timestamp_frequency));
|
||||
emit_mul_gpr0(batch, (1000000000ull / devinfo->timestamp_frequency));
|
||||
keep_gpr0_lower_n_bits(ice, 36);
|
||||
return;
|
||||
}
|
||||
@@ -729,7 +728,7 @@ calculate_result_on_gpu(struct iris_context *ice, struct iris_query *q)
|
||||
|
||||
if (q->type == PIPE_QUERY_TIME_ELAPSED) {
|
||||
/* TODO: This discards fractional bits (see above). */
|
||||
emit_mul_gpr0(batch, (1000000000ull / screen->devinfo.timestamp_frequency));
|
||||
emit_mul_gpr0(batch, (1000000000ull / devinfo->timestamp_frequency));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user