mesa/es3.1: Allow multisampled textures for GLES 3.1
GLES 3.1 must be allowed to create multisampled textures. Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
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Tapani Pälli
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2253a296c9
commit
704e764f06
@@ -5589,8 +5589,8 @@ _mesa_texture_image_multisample(struct gl_context *ctx, GLuint dims,
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GLenum sample_count_error;
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bool dsa = strstr(func, "ture") ? true : false;
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if (!(ctx->Extensions.ARB_texture_multisample
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&& _mesa_is_desktop_gl(ctx))) {
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if (!((ctx->Extensions.ARB_texture_multisample
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&& _mesa_is_desktop_gl(ctx))) && !_mesa_is_gles31(ctx)) {
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_mesa_error(ctx, GL_INVALID_OPERATION, "%s(unsupported)", func);
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return;
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}
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