v3dv/formats: expose support for BC1-3 compressed formats
Even though we can't expose textureCompressedBC as the hw doesn't support all the formats, we can expose as supported individual formats. This gets several ~850 CTS tests going from skip to pass, with patterns like: * dEQP-VK.texture.compressed.bc* * dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.2d*bc* * dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.3d*bc* * dEQP-VK.api.info.image_format_properties*bc* * etc v2: BC1-3 formats are texture filterable (Iago) Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8929>
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@@ -156,6 +156,16 @@ static const struct v3dv_format format_table[] = {
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FORMAT(EAC_R11_SNORM_BLOCK, NO, SIGNED_R11_EAC, SWIZ_X001, 16, true),
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FORMAT(EAC_R11G11_UNORM_BLOCK, NO, RG11_EAC, SWIZ_XY01, 16, true),
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FORMAT(EAC_R11G11_SNORM_BLOCK, NO, SIGNED_RG11_EAC, SWIZ_XY01, 16, true),
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/* Compressed: BC1-3 */
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FORMAT(BC1_RGB_UNORM_BLOCK, NO, BC1, SWIZ_XYZ1, 16, true),
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FORMAT(BC1_RGB_SRGB_BLOCK, NO, BC1, SWIZ_XYZ1, 16, true),
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FORMAT(BC1_RGBA_UNORM_BLOCK, NO, BC1, SWIZ_XYZW, 16, true),
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FORMAT(BC1_RGBA_SRGB_BLOCK, NO, BC1, SWIZ_XYZW, 16, true),
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FORMAT(BC2_UNORM_BLOCK, NO, BC2, SWIZ_XYZW, 16, true),
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FORMAT(BC2_SRGB_BLOCK, NO, BC2, SWIZ_XYZW, 16, true),
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FORMAT(BC3_UNORM_BLOCK, NO, BC3, SWIZ_XYZW, 16, true),
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FORMAT(BC3_SRGB_BLOCK, NO, BC3, SWIZ_XYZW, 16, true),
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};
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const struct v3dv_format *
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