mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079
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@@ -1,8 +1,8 @@
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/*
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* Mesa 3-D graphics library
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* Version: 7.0
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* Version: 7.1
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*
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* Copyright (C) 2004-2007 Brian Paul All Rights Reserved.
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* Copyright (C) 2004-2008 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -720,6 +720,17 @@ sizeof_glsl_type(GLenum type)
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case GL_FLOAT:
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case GL_INT:
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case GL_BOOL:
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case GL_SAMPLER_1D:
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case GL_SAMPLER_2D:
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case GL_SAMPLER_3D:
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case GL_SAMPLER_CUBE:
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case GL_SAMPLER_1D_SHADOW:
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case GL_SAMPLER_2D_SHADOW:
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case GL_SAMPLER_2D_RECT_ARB:
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case GL_SAMPLER_2D_RECT_SHADOW_ARB:
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case GL_SAMPLER_1D_ARRAY_SHADOW_EXT:
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case GL_SAMPLER_2D_ARRAY_SHADOW_EXT:
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case GL_SAMPLER_CUBE_SHADOW_EXT:
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return 1;
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case GL_FLOAT_VEC2:
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case GL_INT_VEC2:
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