st/nir: Use gl_nir_opt_access
Nothing uses its results yet, that will come with the following commits. Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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@@ -359,6 +359,8 @@ st_nir_opts(nir_shader *nir, bool scalar)
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lower_flrp = 0;
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}
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NIR_PASS(progress, nir, gl_nir_opt_access);
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NIR_PASS(progress, nir, nir_opt_undef);
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NIR_PASS(progress, nir, nir_opt_conditional_discard);
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if (nir->options->max_unroll_iterations) {
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