radv: Constify some pipeline helpers.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This commit is contained in:
Bas Nieuwenhuizen
2018-01-15 12:34:33 +01:00
parent f0c9ef410a
commit 6f1a3f081e
2 changed files with 6 additions and 6 deletions
+4 -4
View File
@@ -1576,7 +1576,7 @@ static const struct radv_prim_vertex_count prim_size_table[] = {
[V_008958_DI_PT_2D_TRI_STRIP] = {0, 0},
};
static struct ac_vs_output_info *get_vs_output_info(struct radv_pipeline *pipeline)
static const struct ac_vs_output_info *get_vs_output_info(const struct radv_pipeline *pipeline)
{
if (radv_pipeline_has_gs(pipeline))
return &pipeline->gs_copy_shader->info.vs.outinfo;
@@ -1588,7 +1588,7 @@ static struct ac_vs_output_info *get_vs_output_info(struct radv_pipeline *pipeli
static void calculate_vgt_gs_mode(struct radv_pipeline *pipeline)
{
struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline);
const struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline);
pipeline->graphics.vgt_primitiveid_en = false;
pipeline->graphics.vgt_gs_mode = 0;
@@ -1608,7 +1608,7 @@ static void calculate_vgt_gs_mode(struct radv_pipeline *pipeline)
static void calculate_vs_outinfo(struct radv_pipeline *pipeline)
{
struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline);
const struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline);
unsigned clip_dist_mask, cull_dist_mask, total_mask;
clip_dist_mask = outinfo->clip_dist_mask;
@@ -1667,7 +1667,7 @@ static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade)
static void calculate_ps_inputs(struct radv_pipeline *pipeline)
{
struct radv_shader_variant *ps;
struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline);
const struct ac_vs_output_info *outinfo = get_vs_output_info(pipeline);
ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
+2 -2
View File
@@ -1272,12 +1272,12 @@ struct radv_pipeline {
unsigned scratch_bytes_per_wave;
};
static inline bool radv_pipeline_has_gs(struct radv_pipeline *pipeline)
static inline bool radv_pipeline_has_gs(const struct radv_pipeline *pipeline)
{
return pipeline->shaders[MESA_SHADER_GEOMETRY] ? true : false;
}
static inline bool radv_pipeline_has_tess(struct radv_pipeline *pipeline)
static inline bool radv_pipeline_has_tess(const struct radv_pipeline *pipeline)
{
return pipeline->shaders[MESA_SHADER_TESS_CTRL] ? true : false;
}