anv: do not explode on 32 bit builds
Fixes: 930e862af7 ("anv: add shaders for copying query results")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9213
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23686>
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@@ -104,16 +104,21 @@ struct anv_query_copy_shader_params {
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uint32_t num_items;
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/* First query to copy result from */
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uint query_base;
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uint32_t query_base;
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/* Query stride in bytes */
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uint query_stride;
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uint32_t query_stride;
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/* Offset at which the data should be read from */
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uint query_data_offset;
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uint32_t query_data_offset;
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/* Stride of destination writes */
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uint destination_stride;
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uint32_t destination_stride;
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/* We need to be 64 bit aligned, or 32 bit builds get
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* very unhappy.
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*/
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uint32_t padding;
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};
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struct anv_query_copy_params {
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