Fix lineloops.
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@@ -1,4 +1,4 @@
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/* $Id: t_dd_dmatmp.h,v 1.6 2001/03/12 00:48:44 gareth Exp $ */
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/* $Id: t_dd_dmatmp.h,v 1.7 2001/03/18 00:46:04 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -235,7 +235,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
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currentsz = dmasz;
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}
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if (flags & PRIM_END)
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if (start < count - 1 && (flags & PRIM_END))
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EMIT_VERTS( ctx, start, 1 );
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} else {
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