i965/gs: Don't reserve space for clip plane uniforms.

These were only for legacy userclipping, which we no longer support
in geometry shaders.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
This commit is contained in:
Kenneth Graunke
2015-08-28 23:47:25 -07:00
parent fba4823a91
commit 6e03377daf
-2
View File
@@ -62,8 +62,6 @@ brw_codegen_gs_prog(struct brw_context *brw,
struct gl_shader *gs = prog->_LinkedShaders[MESA_SHADER_GEOMETRY];
int param_count = gs->num_uniform_components * 4;
/* We also upload clip plane data as uniforms */
param_count += MAX_CLIP_PLANES * 4;
param_count += gs->NumImages * BRW_IMAGE_PARAM_SIZE;
c.prog_data.base.base.param =