mesa/es3.1 : Align OpenGL ES 3.1 glBindVertexBuffer error handling with OpenGL Core

According to OpenGL ES 3.1 specification 10.3.1:
"An INVALID_OPERATION error is generated if buffer is not zero
or a name returned from a previous call to GenBuffers,
or if such a name has since been deleted with DeleteBuffers."
This error check was previously limited to OpenGL Core.

Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
This commit is contained in:
Marta Lofstedt
2015-08-19 20:25:22 +02:00
committed by Marta Lofstedt
parent 7f8815bcb9
commit 6c3de8996f
+1 -1
View File
@@ -916,7 +916,7 @@ _mesa_handle_bind_buffer_gen(struct gl_context *ctx,
{
struct gl_buffer_object *buf = *buf_handle;
if (!buf && ctx->API == API_OPENGL_CORE) {
if (!buf && (ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx))) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-gen name)", caller);
return false;
}